Raw 2012 Psp — Wwe Smackdown Vs

The video game " WWE SmackDown vs. Raw 2012 " does not officially exist as a retail title for any platform, including the PlayStation Portable (PSP). The franchise was rebranded starting in 2011, making WWE '12 the direct successor to WWE SmackDown vs. Raw 2011. Furthermore,

was never officially released for the PSP. It was the first game in the series developed exclusively for seventh-generation home consoles, appearing only on PlayStation 3, Xbox 360, and Wii. Clarification on "SmackDown vs. Raw 2012"

Rebranding: While early development may have used the "SmackDown vs. Raw 2012" codename, the final product was released as on November 22, 2011.

PSP Cancellation: Although the PSP had received annual WWE releases from 2006 to 2011, the developers opted to skip the handheld for the 2012 cycle to focus on home console improvements like the "Predator Technology" engine. Fan Mods wwe smackdown vs raw 2012 psp

: Due to the lack of an official release, the PSP community has kept the platform alive by creating mods for WWE SmackDown vs. Raw 2011 . These mods update the roster and textures to mimic or later titles.

Most Recent Official PSP Release: WWE SmackDown vs. Raw 2011

If you are looking for the final official SmackDown vs. Raw experience on PSP, it is the 2011 version. SmackDown vs. RAW 2012 - SomeOrdinaryGamers Wiki The video game " WWE SmackDown vs


1. Executive Summary

WWE SmackDown vs. Raw 2012 (often abbreviated SVR 2012) was released in November 2011 for major consoles (PS3, Xbox 360, Wii) and portables (PSP and Nintendo DS). The PSP version represents a scaled-down but faithful adaptation of the main console experience. Unlike the DS version (which used 2D sprites), the PSP version retains full 3D character models, arenas, and a simplified version of the core gameplay mechanics. However, it is best described as a "legacy" port, missing many features from the HD console versions.


The Submission System

This uses the "Grapple Hold" mechanic.

3. Roster

The PSP version had a reduced roster compared to PS3/Xbox 360 due to memory and UMD space constraints. It featured approximately 45 unique superstars (versus over 70 on home consoles). The Submission System This uses the "Grapple Hold"

The Roster: A Time Capsule of 2011 WWE

The roster is where SvR 2012 PSP shines brightest. It captured a specific, transitional moment in WWE history. You had the fading stars of the Ruthless Aggression era, the rise of the Nexus, and the debut of future legends.

Top Tier Superstars:

Divas & Women: The roster included Kelly Kelly, Beth Phoenix, Natalya, Eve Torres, and Lay-Cool (Michelle McCool & Layla). However, the PSP version suffered from the same "Divas are weak" meta as the console games—they were slower and had less damaging finishers.

DLC & Unlockables: The PSP lacked online DLC support by late 2011, so characters like Batista (pre-release exclusive) and WWE All Stars costumes were not downloadable. However, you could unlock legends via the Road to WrestleMania mode and the in-game store using money earned from matches. Unlockable legends included:

Create-a-Superstar (CAS): This mode was robust. While you missed out on the "Paint Tool" (the ability to draw custom textures), you had over 200 preset parts, adjustable body morphing (height, fat, muscle), and full color customization. You could create a reasonable facsimile of current AEW stars or original characters. The PSP limited you to 10 created slots, but for 2011, that was plenty.