Total War Attila Mod - Medieval Kingdoms 1212 Ad Campaign Download [patched]

Total War: Attila Mod – Medieval Kingdoms 1212 AD Campaign: How to Download & Install

For years, fans of Total War have debated which game in the series offers the best medieval experience. While Medieval II: Total War remains a beloved classic, its engine shows its age. Meanwhile, Total War: Attila—known for its grim survival mechanics and complex systems—has proven to be the unlikely champion of historical modding.

Enter Medieval Kingdoms 1212 AD, a total conversion mod that transforms Attila’s apocalypse-driven world into the vibrant, high medieval era of the 13th century. This isn't just a reskin; it’s a entirely new campaign that rivals official DLC. Here’s everything you need to know about downloading and installing this essential mod.

Prerequisites:

⚔️ Recommended Submods


Step-by-Step Installation:

  1. Launch Steam and go to your Library.

  2. Right-click on Total War: ATTILA → Properties → DLC. Confirm you own “Empires of Sand.” Total War: Attila Mod – Medieval Kingdoms 1212

  3. Open the Steam Workshop for Attila:
    Steam → Community → Workshop → Search “Total War: Attila”

  4. Search for: Medieval Kingdoms 1212 AD

  5. Subscribe to the following items (in this exact order – the launcher loads by subscription date, so order matters less now, but tradition helps): Total War: Attila (base game) installed on your PC

    • Medieval Kingdoms 1212 AD – Core Game Files (Part 1)
    • Medieval Kingdoms 1212 AD – Models (Part 2)
    • Medieval Kingdoms 1212 AD – Environments & Banners (Part 3)
    • Medieval Kingdoms 1212 AD – Campaign (Part 4)
    • Medieval Kingdoms 1212 AD – Music (optional but highly recommended)

    Sometimes the mod is split into 5-6 parts. Always check the mod description page for the current part list – the developers update it periodically.

  6. Wait for Steam to download all parts. This can take 10-30 minutes depending on your connection (total size ~8-12 GB).

  7. Launch Total War: Attila.

  8. In the game launcher, go to Mod Manager.

  9. Enable all Medieval Kingdoms parts. Ensure the load order is:

    • Core files at the top
    • Models next
    • Campaign last (or as instructed on the mod page)
  10. Launch the game. Do not click “Grand Campaign” – the mod replaces it. You will see “Medieval 1212 AD Campaign” as a main menu option. ⚔️ Recommended Submods


❗ Important Notes


Best Factions to Start With

Once you have finished your Total War Attila mod - Medieval Kingdoms 1212 AD campaign download, you need a good starting faction. Avoid the Byzantine Empire or Latin Empire for your first run (they are brutally hard). Instead, try:

  1. Kingdom of England (Late): Excellent longbows, strong heavy infantry, and a safe island start.
  2. Holy Roman Empire: Central position means constant war, but you have the most diverse unit roster in the mod.
  3. Ayyubid Sultanate (Saladin’s heirs): Amazing cavalry and a fun holy war mechanic against Crusader states.
  4. Crown of Aragon: A naval power with tough almogavars – perfect for Mediterranean expansion.