They Are Billions Reset Tech Tree ((new)) -
Here’s a concise review of the “Reset Tech Tree” feature in They Are Billions (campaign mode):
Part 1: The Campaign – The Hard Reset (And The Painful Lesson)
The Campaign in They Are Billions is a rogue-lite narrative experience. You earn Empire Points (tech currency) by completing missions, finding hidden crates, and winning swarms. The tech tree is massive, requiring strategic specialization.
Can you reset mid-campaign? No. Once you spend those points, they are locked in. There is no "tech tree respec" button in the campaign menu.
So how do you do it? You have two options: the "Cheese" method and the "Brute Force" method.
5. Frequently Asked Questions
| Question | Answer | |----------|--------| | Can you respec in Campaign Mode? | No. Same issue, but even more restrictive – research points are limited per mission. Some players replay missions to get extra points, but you cannot undo a tech. | | Is resetting considered cheating? | The game doesn’t have an anti-cheat for single-player; it’s purely personal preference. Most players consider save editing acceptable for fixing beginner mistakes. | | What’s the best tech order to avoid needing a reset? | Rush: Farms → Cottage → Snipers → Ballista → Stone Workshop → Shocking Tower / Thanatos. Avoid: Wood towers, lookout tower, +gold from tents early. |
Part 3: The "Colony" & Challenge Modes – Hidden Resets
In the weekly Community Challenges, the tech tree is pre-determined by the challenge creator. You cannot reset it. You play the hand you are dealt.
In "The Empire of the Storm" (the mini-campaign DLC), the rules are identical to the main campaign: No reset without file deletion.
However, there is a third mode: Custom Maps. Many custom maps (found on Steam Workshop) have their own internal tech trees scripted by the map maker. Often, these maps include a "Reset Tech" command in the map description. Look for signs or in-game text that says -resettech or similar.
4. Conclusion
To summarize the query "They Are Billions reset tech tree":
- During a Survival Game: Yes, you can reset the tree using the "Undo" button in the Tech interface. This refunds points instantly, allowing for reallocation of resources.
- Across Campaign/Global Progress: No, there is no in-game button. A full reset requires deleting save files in the system directory.
Recommendation: Players should treat the "Undo" button as a tactical asset. It allows for " renting" technologies for specific defense phases and reallocating those resources for different unit compositions in the late game.
In the unforgiving world of They Are Billions, your technology choices can be the difference between a thriving colony and a total overrun. However, the game is notorious for its rigid progression: there is no official "Reset Tech Tree" button once you have successfully completed a mission.
Because choices are permanent, many players find themselves "soft-locked"—stuck with weak units or poor economic tech that makes later missions impossible. If you find yourself in this position, here is the comprehensive guide on how to reset, bypass, or optimize your tech tree. 1. How the "Soft Reset" Works (The Legal Way)
While you cannot reset your entire history, the game does allow a "grace period" for recent purchases:
Failed or Replayed Missions: If you spend research points and then fail a mission (or simply don't beat it), those points are not locked. You can exit to the world map and spend those points on different technologies before attempting the mission again.
The Locking Mechanism: Your technology choices only become permanent the moment you see the "Victory" screen for a Colony, Tactical, or Imperial Army mission. 2. Unofficial Methods to Reset the Tech Tree
If you are dozens of hours in and realize you missed vital tech like Farms or Shock Towers, you have three main unofficial options:
In They Are Billions, the tech tree serves as the backbone of your campaign strategy. However, the game’s design is notorious for its lack of a native "Reset" button. This can lead to a "soft-lock" where players spend research points on non-essential upgrades and find themselves unable to beat difficult missions like Cape Storm. Can You Officially Reset the Tech Tree?
No. By design, once you successfully complete a mission, any research points spent are permanently locked.
Temporary Respec: You can only undo your most recent tech choices if you fail a mission or have not yet won a mission after spending those points. they are billions reset tech tree
The "Hard" Solution: If you are truly stuck because of poor tech choices, the only official way to fix it is to restart the campaign from the beginning. Community Workarounds and Tools
Since the lack of a reset feature is a common frustration, players have developed external ways to manage their tech tree:
Technical Report: Research & Technology Tree Reset Capability 1. Executive Summary Currently, in the campaign mode of They Are Billions
, there is no official in-game mechanic to reset or "respec" the Research Tree. Once Research Points (RP) are spent on a technology, the decision is permanent for that save file. This report outlines the implications of this design and the manual workarounds available to players. 2. Current Gameplay Constraints
Irreversibility: Technology choices are locked in immediately upon selection.
Resource Scarcity: Research Points are a finite resource earned through mission completion and finding hidden caches. Making "suboptimal" early-game choices (e.g., ignoring Soldiers or Farms) can make late-game missions mathematically impossible on higher difficulties.
Save File Integrity: The game utilizes a single-slot "Ironman" style saving system for campaigns, preventing players from reloading an earlier state to change a tech choice. 3. Alternative Solutions (Workarounds)
Since a native "Reset" button does not exist, players typically use the following methods to rectify build errors:
Campaign Restart: The only official way to change your tech path is to restart the campaign from the beginning.
Manual Save Backups: Players can manually navigate to the save folder (typically %Documents%\My Games\They Are Billions\Saves) and back up files before spending points.
Save Editing: Third-party tools or hex editors can be used to modify the Saves file to refund Research Points, though this carries a risk of file corruption.
Community Maps/Mods: Some custom scenarios in the Survival mode offer different progression styles, but these do not apply to the official "New Empire" campaign. 4. Strategic Recommendations
To avoid the need for a reset, the following "Core Tech" path is widely recommended by the community: Logistics: Increased gold and resource storage. Soldiers: Essential for clearing the map. Farms: Critical for sustaining population growth.
Shock Towers: Necessary for defending against mid-to-late game swarms. If you’d like, I can:
Recommend a specific build order based on your current difficulty level.
Provide a guide on how to find the hidden Research Point caches in tactical missions.
Explain the pros/cons of specific late-game units like Lucifers vs. Thanatos. How would you like to proceed with your campaign strategy?
In the survival RTS game They Are Billions , there is no native, official feature to reset your campaign technology tree once you have successfully completed a mission. This design choice by the developers aims to enforce high stakes, strategic planning, and replayability. However, because picking inefficient technologies can effectively "soft-lock" a campaign on higher difficulties, players have discovered several workarounds and unofficial tools to reset their points. Here’s a concise review of the “Reset Tech
Below is a detailed report covering how the tech tree functions, the official safety nets, community workarounds, and ideal tech paths to avoid needing a reset in the first place. 1. How the Tech Tree & Locking Works
To understand how to manipulate or reset the tree, it is important to understand when the game permanently saves your choices. Earning Points:
You earn Research Points by completing Colony missions and collecting hidden artifacts during tactical Hero missions. The "Soft" Lock: You can purchase technologies and freely undo them as long as you have not started and won a mission since spending those points. The "Hard" Lock:
The very moment you successfully finish any mission, all research points spent up to that point become permanently locked into that campaign save. 2. Official "Safety Nets" (No External Tools)
Because the community heavily requested a respec feature, the developers added a couple of built-in ways to prevent players from losing dozens of hours to a bad tech branch: Mission Failure Respec:
If you spend points on a technology, enter a mission, and fail that mission, the game allows you to go back to the tech tree and reallocate the points you spent just before that mission. Campaign Backups:
The game allows you to create manual backup saves from the campaign map. It is highly recommended to make a backup save before spending a large batch of research points. If you realize 3 missions later that your build is non-viable, you can revert to that backup. 3. Community Workarounds & Modded Resets
If you are already far into a campaign and locked into a bad tech tree without a backup, you must use unofficial methods to reset your points: Use a Save Editor / Decryption Tool TABRTreset (They Are Billions Research Tree Reset):
This is a popular open-source tool created by the community (available on platforms like
and the Steam Workshop). It cracks the save file's encryption specifically to let you reset the tech tree and hero points without corrupting your progress. Cheat Engine / Trainers Many players use third-party programs like Cheat Engine
to simply grant themselves a massive amount of extra Research Points. While this doesn't technically "reset" what you already bought, it allows you to buy the necessary technologies you missed to avoid having to restart the entire campaign. The "Pirate" Exploit (Legacy)
Due to the game's anti-tamper check triggers, starting the game executable directly from its folder without Steam running sometimes forces the game to treat the save as an unverified copy. On some older versions, doing this caused the tech tree to completely wipe and refund all points upon loading a mission. Technology Tree Progression Guide (Edited)
In the "They Are Billions" campaign, there is no official button to reset your tech tree once a mission is successfully completed. Decisions are permanent for that save file to encourage replayability and strategic planning. 💡 Official Ways to "Soft Reset"
Before Completing a Mission: Your technology choices are only "locked in" once you finish a mission. If you realize you made a mistake during a mission or while still on the world map, you can exit and re-choose before winning.
Failing a Mission: Some versions of the game allow you to reset spent points if you fail a mission, though this is often limited to points spent immediately before that specific failure. 🛠️ Third-Party & Community Workarounds
If you are stuck and don't want to restart the entire campaign, the community has developed tools:
Reset Tech Tree :: They Are Billions 総合掲示板 - Steam Community
They Are Billions , there is no official in-game mechanic to reset the campaign technology tree once a mission has been successfully completed. Tech choices are permanent, and research points are limited; spending them poorly can potentially "soft-lock" a campaign if you lack the necessary tools for higher-difficulty missions. Official Workarounds Part 1: The Campaign – The Hard Reset
While a full reset is unavailable, players can manage their choices through these limited official methods:
The "Undo" Buffer: You can undo recent technology purchases only if you have not yet started a mission or if you have failed a mission immediately after making those choices. Once you win a mission, all preceding tech choices are locked in.
Manual Backups: Players often create manual backups of their save files before spending points from large "Tactical Missions" to allow for a revert if their new tech path proves ineffective.
Restarting: If you are only a few missions in (e.g., 5-7 missions) and have missed critical early-game tech like Farms or Soldiers, restarting the campaign is often faster than struggling through with a suboptimal build. Unofficial Community Tools
Since the game lacks a native reset, the community has developed third-party tools to modify save files:
In the unforgiving steampunk apocalypse of They Are Billions
, a single bad research choice can feel like a death sentence for your entire campaign. Unlike many modern strategy games, the developers intentionally designed the tech tree to be permanent and immutable once a mission is successfully completed.
Here is a deep look into why the "no-reset" rule exists, how to work around it, and the essential strategies to avoid a campaign-ending soft lock. The Design Philosophy of Permanence
The campaign's tech tree is built on the principle of high-stakes commitment. Research points are a finite resource earned from colony, tactical, and swarm missions.
Tactical Weight: By making choices permanent, the game forces you to plan your entire campaign from the first mission.
Risk of "Soft Locking": If you over-invest in early-game luxuries (like starting units) while ignoring critical mid-game defense (like Shocking Towers), you may find later missions physically impossible to beat on higher difficulties.
Limited Respec: You can only change your mind about a technology before you complete a mission with it. If you purchase a tech and then lose or restart the mission, your points are returned, allowing for a "single-use" trial. Methods to "Reset" the Tech Tree
Since there is no official in-game button to respec, players must rely on external tools or save-file manipulation.
External Reset Tools (Mods): The most reliable method is the TAB-research-tree-reset tool available on GitHub and the Steam Workshop. This .exe utility cracks the save file's encryption to refund all spent research points.
Save File Backups: Proactive players often create manual backups of their save files before spending large amounts of points. If a chosen path proves non-viable, they can revert to the older save.
Starting Over: For many purists, the only "true" way to fix a broken tech tree is to restart the campaign. This allows you to apply knowledge of upcoming mission requirements to a more optimized build. Strategy: Avoiding the Reset
To avoid needing a reset, prioritize "Essential" technologies that provide high utility across all maps:
1. Executive Summary
This report clarifies the mechanics regarding the "resetting" of the Technology Tree in the RTS/Colony Survival game They Are Billions. Unlike traditional 4X strategy games where technology persists across playthroughs, They Are Billions treats technology as a resource purchased via "Research Points."
The ability to "reset" or "undo" technology choices is strictly limited to the active game session in Survival Mode. There is currently no mechanic to reset the Global Technology Tree to re-play the campaign with a blank slate, as progression is linear and cumulative.