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In the grim, rodent-riddled world of Tails of Iron, every scratch, scar, and chipped sword tells a story. Developed by Odd Bug Studio and published by United Label, this hand-drawn RPG has carved a niche for itself as a brutally difficult yet fair Souls-like adventure. However, for players who have been following the game since its 2021 launch, the version number Tails of Iron v1.38688 represents a pivotal moment in the game’s lifecycle.
If you are reinstalling the game, looking for patch notes, or trying to understand what makes this specific version different from the launch build, you have come to the right place. This article covers everything you need to know about v1.38688, from its crucial gameplay balances to the inclusion of DLC content and quality-of-life fixes.
Tails of Iron is a hand-drawn RPG set in a grim medieval world inhabited by rats and frogs. Players assume the role of Redgi, the heir to the Rat Throne. When the残酷 (ruthless) Frog Clan, led by the usurper Greenwart, invades the Crimson City and assassinates the King, Redgi is thrust into a quest for vengeance and restoration. Tails of Iron v1.38688
Unlike many RPGs that rely on lengthy exposition, Tails of Iron tells its story almost entirely without spoken dialogue. Instead, it utilizes "gibberish" vocalizations akin to The Legend of Zelda or Banjo-Kazooie, accompanied by text boxes. This choice emphasizes the fairy-tale atmosphere while keeping the player focused on the action.
Not just yes, but absolutely. If you played Tails of Iron at launch and put it down, you have not truly experienced the final vision of the game. Tails of Iron v1
The "Bloody Whiskers" mode alone adds roughly 8-10 hours of punishing, addictive gameplay. Furthermore, the finisher animations feel snappier. Redgi no longer gets stuck on geometry when executing a downed Frog. The final boss fight against Greenwart has also been adjusted: his poison AOE attack now has a visible 0.5-second wind-up, making it reactable rather than a guessing game.
For those who want the raw data, here is the abridged changelog from the developers: Bloody Whisker difficulty mode
ADDED:
CHANGED:
FIXED:
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