Swords And Souls Neverseen Training Bot
Swords & Souls: Neverseen , automating the training minigames is a popular challenge for players looking to bypass the high-difficulty grind of late-game medals. A proper "training bot" typically relies on pixel detection memory injection to react to incoming projectiles with perfect timing Steam Community Core Logic for Training Bots According to automation breakdowns on , effective bots generally follow a "Closest Pixel" logic: Screen Capture : The bot takes rapid screenshots of the game window. Color Filtering
: It filters for specific colors, such as the red of standard apples or the yellow of "star" projectiles. Distance Measurement
: It calculates the distance between these pixels and the player character centered on the screen. Directional Input Melee/Agility : Slashes or moves toward the closest detected pixel.
: Rotates the shield or mouse cursor toward the incoming threat.
: Clicks the center of popping targets to maintain a "Star Combo". Bot Implementation Methods Python Automation : Many users create custom scripts using libraries like for inputs and
for image recognition to handle the high-speed "ungodly" apple spawns that occur after a 400-combo. External Trainers : Tools like those found on Fling Trainer
allow players to slow down the game's speed, making it easier for a bot (or a human) to hit every mark without failing. Cheat Engines : Some community members use GitHub Gists
or trainers to lock the combo counter or instantly complete missions like "No mistakes for X seconds". Steam Community Why Use a Bot? swords and souls neverseen training bot
swords and souls: neverseen 100 % guide (in progress)...kappa
stats gain 5 - 105 bronze coins. stats gain 6 - 306 bronze coins. stats gain 7 - 934 bronze coins. all missions are like this: 1 - Steam Community
The Medals!! :: Swords & Souls: Neverseen General Discussions
Swords & Souls: Neverseen , "training bots" refer either to the in-game training dummies/robots used to level up your hero or external automation tools developed by the community to bypass the grind. 1. In-Game Training Robots
The training area is where you increase your five core statistics: Melee, Ranged, Soulcery, Defense, and Agility. Upgrading the Camp
: You can spend bronze coins and higher currencies to upgrade your training facility. Upgrading "learns faster," meaning you earn significantly more experience (XP) per training session, allowing you to hit level caps much quicker. Training Missions
: Each mini-game has specific missions (e.g., Reach Combo x25, Get 10 stars) that reset and scale in difficulty. Completing these earns medals (Wood, Bronze, Silver, Gold, Platinum, and Soul Master) that provide massive stat boosts. The Turbo Button Swords & Souls: Neverseen , automating the training
: Once you reach character level 70, you unlock a "Turbo" button that starts every training combo at 25x, speeding up the process. 2. External Automation (Community Bots)
Because high-level training (400+ combos) becomes extremely fast and difficult, some players use automation scripts or trainers.
swords and souls: neverseen 100 % guide (in progress)...kappa
stats gain 5 - 105 bronze coins. stats gain 6 - 306 bronze coins. stats gain 7 - 934 bronze coins. all missions are like this: 1 - Steam Community swords & souls bot - GitHub Gist
5. Balancing & Economy
To avoid breaking the game’s idle-progression loop:
- No direct stat gains from training against the bot.
- Earns “Insight Tokens” – currency to buy exclusive cosmetics (auras, training skins) or one-time battle buffs (e.g., “next fight: +10% parry window”).
- Daily Training Limit (optional): 3 free sessions, then costs minor gold to prevent exploitation.
Troubleshooting Common Bot Issues
Even with the best script, you may encounter problems.
- Bot clicks too fast / misses: Increase the delay variable in your script. The game’s frame rate can only handle ~30 inputs per second.
- Archery bot misses the bullseye: Screen resolution changes break color detection. Ensure the game is running at 100% browser zoom (Ctrl + 0).
- Bot stops after one round: The "Next Wave" or "Train Again" button has moved. Update the pixel coordinate in your script.
- False positive virus warning: Many macro tools (like AutoHotkey) are misidentified by antivirus because they inject keystrokes. Always verify the source code before disabling your AV.
Step 3: The "Never-Seen" Loot Loop
Here is the secret combo most players miss: Equip a weapon with "Chance to drop gold on hit" and "Lifesteal." Set your bot to attack the Training Dummy. No direct stat gains from training against the bot
- The dummy never dies.
- You never die (lifesteal).
- You generate infinite gold while AFK.
Come back in an hour, buy out the store, and dump everything into Wisdom (EXP gain). You have just created a positive feedback loop.
A. AutoHotkey (AHK) Scripts
These are text-based scripts run through the free AutoHotkey software.
- Pros: Lightweight, customizable, virus-free if you write them yourself.
- Cons: Requires technical knowledge to install and tweak coordinates for your screen resolution.
- Example: A simple loop that sends left-click every 1.2 seconds for punching bag.
Step 1: The Soul House Upgrades
Head to the Soul House and focus these upgrades in order:
- Training Dummy Mk. II (Infinite HP – so you never stop swinging).
- Auto-Swing (The core of the bot. Your character attacks on a timer).
- Auto-Repair (Weapons break. This fixes them automatically).
- Auto-Heal (Some dummies hit back? Turn this on).
The Ethics and Developer's Stance
You might be wondering: Is using the Swords and Souls Neverseen training bot cheating?
SoulGame Studio has never implemented a server-side anti-cheat. The game is primarily a single-player experience. The developers have publicly stated that they designed the training mini-games to be "grindy by design" as a homage to old-school RPGs.
However, using a bot does bypass the intended challenge. If you use a bot to max your stats before the first fight, you rob yourself of the satisfying "from zero to hero" arc.
The Verdict: Most of the community considers training bots acceptable for "post-game" content (grinding Zen levels) but frowns upon using them to beat the main campaign for the first time.