Sly Cooper - Thieves In Time -pcsa00068- -ntsc- ⚡

For information regarding the NTSC version of Sly Cooper: Thieves in Time

(Serial: PCSA00068) for the PlayStation Vita, you can find details across several resources. Game Overview and Features

Narrative: Picking up after Sly 3: Honor Among Thieves, the story follows the Cooper Gang as they travel through time to stop the disappearance of pages from the Thievius Raccoonus.

Gameplay: It is a stealth-action platformer where you can play as Sly, Bentley, Murray, Carmelita Fox, and various Cooper ancestors. Sly Cooper - Thieves in Time -PCSA00068- -NTSC-

New Mechanics: Introduces specialized costumes for Sly that grant unique abilities, such as reflecting projectiles with armor or slowing time with a pirate suit.

Cross-Platform Support: The game supports Cross-Save and was part of a Cross-Buy promotion, allowing players to share progress between the PS3 and PS Vita versions.

NTSC Region Details: The NTSC-U/C (North American) release occurred on February 5, 2013. Technical Details (PCSA00068) For information regarding the NTSC version of Sly

Sly Cooper: Thieves in Time (PCSA00068), developed by Sanzaru Games and released in 2013, is a stealth-action title featuring time-travel mechanics, playable ancestors, and era-specific costumes. The PlayStation Vita version, which supports cross-save functionality, was generally praised for its art direction, though noted for long load times. Further details are available via the Wikipedia article for Sly Cooper: Thieves in Time.


Gameplay – 7/10

The stealth-platforming formula is intact: sneak through levels, pickpocket guards, solve light puzzles, and trigger set-piece heists. Each ancestor’s ability (Tennessee’s rail-grinding shooting, Rioichi’s parry) adds variety. However, mandatory motion-controlled sections (balance walking, turret aiming) are clunky on Vita. Touchscreen QTEs for safe-cracking and lock-picking feel tacked on but work fine.

Vita-specific issue: The back touch panel is used for certain moves (e.g., Murray’s ball charge). It’s too sensitive and easy to trigger by accident, frustrating during precise platforming. Gameplay – 7/10 The stealth-platforming formula is intact:

Is It Worth Playing in 2026?

The answer is conditional.

Conclusion

Sly Cooper: Thieves in Time (PCSA00068 - NTSC) is a testament to Sony’s Cross-Buy era—a flawed but ambitious portable port of a solid console title. For the retro gamer and the Sly Cooper enthusiast, holding that tiny Vita cartridge with the Cooper clan logo is a bittersweet reminder of a franchise left in temporal limbo. Whether you are unlocking Rioichi’s wall-jump or listening to Bentley’s time paradox jokes, this ID represents the final, official heist of the Cooper Gang. Thieve well.

Episode 3: Guts and Gears (Medieval England)

The team jumps to Medieval England, home of Sir Galleth Cooper, a knight who wielded a lance and fought dragons. The villain here is The Black Knight—a mysterious, hulking ironclad figure who has declared all thievery a sin and rules with religious zeal.

Bentley, Murray, and Sly infiltrate a castle under siege. They discover the Black Knight’s true identity: Penelope, Bentley’s former love and the team’s previous ally. Jealous of Bentley’s intellect and bitter about being “retired” as a criminal mastermind, she has turned villain. She now controls a massive, fire-breathing mechanical dragon. Bentley is heartbroken. Murray defeats Penelope’s armor in a joust (using a go-kart-like chariot), and Sly recovers the page. Penelope escapes, vowing revenge.