Rome Total War Alexander Unit Id List High Quality Repack Verified
Here’s a concise write-up covering the phrase "rome total war alexander unit id list high quality repack" — what it likely means, risks, and safer alternatives.
Summary
- Likely intent: someone searching for a combined set of resources for the game "Rome: Total War — Alexander" (the Alexander expansion): specifically a list of in-game unit IDs, high-quality mods or unit packs, and a "repack" (redistributed packaged version) of the game or mods.
- Components in the phrase:
- "Rome Total War Alexander" — the Alexander expansion for the classic strategy game.
- "unit id list" — a reference list of internal unit identifiers useful for console commands, modding, or campaign scripting.
- "high quality" — typically indicates preference for high-resolution unit models/textures or well-made mods.
- "repack" — usually means a repackaged installer or redistributed copy of the game or large mods; often used when sharing compressed installers.
What users often want
- A reliable list of unit IDs for Alexander (for console cheats, scripting, or modders).
- High-quality unit packs or texture/model mods to improve visuals.
- An easy-to-install package (repack) that bundles the mod(s) and possibly the game.
Legality and safety issues
- Downloading or distributing game repacks can violate copyright if they include a full game or paid content without authorization.
- Repacked installers from unofficial sources can bundle malware, unwanted software, or adware.
- Mods themselves are usually legal when distributed by their creators, but bundling someone else’s mod into a repack without permission can violate modder licenses.
- Unit ID lists and modding guides are safe and legal to share.
Safer, recommended approach
- Obtain the game legally (official store or your existing CD/Steam copy).
- For unit ID lists and console commands:
- Use reputable community resources (official modding forums, fan wikis, or the game’s community on sites like ModDB, Total War Center, or dedicated wikis).
- For high-quality unit/model/texture mods:
- Prefer downloading directly from trusted mod hosts (ModDB, Nexus Mods, Total War Center) or the original mod author’s page.
- Check comments, ratings, and update dates; read install instructions.
- Avoid unofficial repacks that include the game or unknown installers. If you need an easy mod bundle:
- Look for modpacks offered by community mod authors and hosted on trusted sites, or install mods manually following author instructions.
- Scan downloaded files with antivirus, and back up your game files before installing mods.
Practical resources to search for (use these terms safely on reputable sites)
- "Rome Total War Alexander unit IDs"
- "RTW Alexander unit list console commands"
- "Rome Total War Alexander high quality unit pack mod"
- "RTW Alexander mod install guide ModDB Nexus"
- "Total War Center Alexander mods"
If you want, I can:
- Produce a cleaned, formatted list of common Alexander unit IDs (assume default game files).
- Recommend current high-quality mods and provide manual install steps (I’ll use reputable mod sites as sources).
- Explain how to safely install and troubleshoot mods.
Which of those would you like?
Rome: Total War – Alexander , unit IDs are the internal names required for the create_unit
console command. These IDs typically differ from the display names seen in-game. Total War.org Core Command Syntax
To spawn units, use the following format in the console (accessed by pressing the
create_unit "Settlement Name or General Name" "Unit ID" 5 3 3 3 : Number of units (Max 5). : Experience, Armor, and Weapon levels. Primary Unit ID List
The following IDs are confirmed internal names for the Alexander expansion factions and mercenaries: Steam Community Internal Unit ID Alexander the Great Companion Cavalry companion cavalry Hypaspists hypaspists Phalangists phalangists Agrianian Javelinmen agrianian javelinmen hoplites alexander Bactrian Heavy Cavalry heavy bactrian cavalry Persian Scythed Chariots persian scythed chariots Indian Longbowmen indian longbowmen Indian Elephants indian elephants Indian Female Archers indian female archers Dahae Swordsmen dahae swordsmen Illyrian Mercenaries illyrian mercenaries How to Find Missing IDs rome total war alexander unit id list high quality repack
If you are looking for a specific unit not listed above, you can find every ID in your game files: Navigate to your game's installation folder (e.g., Rome Total War/alexander/data/ Open the file export_descr_unit.txt
Search for the unit's common name. The internal ID is found next to the entry at the top of each unit block. Total War.org Note on "Repacks":
If you are using a "high quality repack" (modified installation), the unit IDs should remain consistent with the original game unless the mod specifically adds new custom units. Always check the export_descr_unit.txt file within that specific mod folder to verify custom IDs. Steam Community process_cq cheat as well? Rome Classic Mercenary Guide (Alexander) - Steam Community
To access unit IDs for Rome: Total War – Alexander, the most reliable method is to extract them directly from your local game files. There is no single official "high quality repack" list, as unit IDs often differ between the original game, the Remastered version, and various community mods. How to Find Your Specific Unit IDs
You can find every unit ID for the version of the game you are playing by following these steps:
Navigate to your game's installation folder (e.g., Steam/steamapps/common/Rome Total War Alexander). Open the data folder. Here’s a concise write-up covering the phrase "rome
Locate and open the text file named export_descr_unit.txt (EDU).
Look for the line starting with type for any unit. The text following type is the exact Unit ID required for cheats and modding. Common Alexander Unit IDs (Vanilla)
For the standard create_unit cheat, here are some confirmed IDs for the expansion:
Rome: Total War Cheat Guide (inc. Barbarian Invasion) [2004]
1) Context: game and “Alexander”
- Rome: Total War (RTW) is a classic strategy game (Creative Assembly; original release 2004).
- “Alexander” commonly refers to the Alexander expansion (Alexander the Great campaign) for RTW or large mods themed on Alexander; some community mods/patches change unit rosters, IDs, and visuals.
- “Unit ID” = internal identifier used by the game engine for a specific unit type (e.g., “pleb_m” or “skirmishers_greek”). Unit IDs are used by the in-game console, scripting commands, save-game editors, and mod tools to spawn or modify units.
4) Obtaining a unit ID list (actionable steps)
- Use the game install folder or mod folder:
- Navigate to the RTW install directory (or your mod’s folder).
- Open data/world/maps/unit_tables/unit_types_tables.txt and scan the leftmost column; that column contains unit IDs.
- Use a text search tool:
- Search the “data” folder recursively for “unit_” or “unit_types_tables.txt” to locate sources of IDs.
- Use community resources:
- Many modding communities keep compiled lists; search for “Rome Total War unit id list” or “[mod name] unit id list” (use caution: verify against the files in your specific mod or expansion).
- Extract from a mod:
- If using an Alexander mod or expansion, open that mod’s data folder and repeat step 1 — mods define their own IDs.
- Use a save-game editor or mod tools:
- Community tools (unit editors, save editors, mod utilities) can list unit IDs by reading game data; run them and export the list.
Troubleshooting & Tips
- The "Greek" Prefix: Unlike mods such as Rome: Total Realism, the Alexander expansion uses the prefix
greekfor Macedonian units andpersianfor the enemy. If a unit fails to spawn, check that you have used the underscore_correctly in the ID. - Character Names: When using the
create_unitcommand, you must type the character's name exactly as it appears in the game, often requiring quotes.- Correct:
create_unit "Alexander" "greek cavalry companion" 2 - Incorrect:
create_unit Alexander "greek cavalry companion" 2
- Correct:
- Mercenaries: Mercenary units often share IDs with standard units but can sometimes be summoned using specific region tags. The list above covers the core recruitable units.
Disclaimer: This content is intended for single-player use to enhance user experience. Use of console commands disables achievements in certain game versions.
Cons
- Not a mod itself – Don’t expect new units or graphics; it’s strictly a reference.
- Overkill for casual players – If you just want to conquer Persia, you won’t need this.
- Some repacks include extra “readmes” with broken links – ignore those.
11) Example unit ID mapping snippet (format you can include in a repack)
- Create a plain text file, unit_id_list.txt, with lines like: unit_id — Display Name — File Path e.g. hoplite_m — Hoplite (Mid) — data/world/units/hoplite_m/ peltast_g — Greek Peltast — data/world/units/peltast_g/
- This gives users a quick reference to match IDs to in-game names and source files.
Who Can Skip?
- First-time players – Enjoy the campaign first.
- Graphics/overhaul mod fans – This won’t add 4K textures or new factions.