Pro-evo Editing Studio 2009 V1.4 Plus Fm

The PRO-EVO Editing Studio 2009 V1.4 plus FM is a powerful community-developed tool designed for deep customisation of Pro Evolution Soccer 2009. Its standout feature is the Football Manager (FM) Stats Converter, which allows you to import and transform player data from Football Manager 2009 directly into the PES format. Key Features of Version 1.4

FM09 to PES2009 Stats Converter: The core "plus FM" addition, enabling users to automatically convert detailed attributes from Football Manager 2009 to match the PES engine's 1–99 scale. Enhanced Team Management:

Teams Manager: Ability to add or replace teams within the unnamed_1166.bin file.

Swap Teams: Improved functionality for swapping teams between leagues. Relink Team Logos: Add and manage club crests easily. Data Import/Export:

CSV Integration: Fixed column inversion bugs when importing .csv files into Option Files (OF), allowing for mass player data updates.

OF2 Import: Improved ability to import specific teams from a second Option File.

File Editing: Direct editing support for critical game files like unnamed_1163.bin.

If you're looking for this tool, you can often find it on legacy community forums like PES-Serbia.

Everything You Need to Know About PRO-EVO Editing Studio 2009 V1.4 Plus FM

For fans of classic football simulators, Pro Evolution Soccer 2009 remains a nostalgic powerhouse. However, keeping the game's rosters, kits, and player stats updated requires specialized tools. One of the most comprehensive utilities for this purpose is the PRO-EVO Editing Studio 2009 V1.4, especially when paired with its integrated FM (Football Manager) Converter.

Whether you're looking to refresh a decades-old save or build a custom "Become a Legend" experience, this tool provides the granular control necessary to modernize the PES 2009 experience. Key Features of PRO-EVO Editing Studio 2009 V1.4

The V1.4 update brought several quality-of-life improvements and deeper editing capabilities to the PES community.

Comprehensive Option File (OF) Support: The tool allows users to save Option Files in various versions, ranging from 1.00 to 1.40, ensuring compatibility across different game patches.

Integrated FM to PES Converter: A standout feature of this version is the FM to PES Converter Tool 1.10. It utilizes a massive database of over 250,000 players to accurately translate real-world stats and "Preferred Moves" from Football Manager into PES 2009.

Advanced Player Management: Users can easily find and eliminate duplicate players by searching for matches in name, age, nationality, height, weight, or position.

Master League & BAL Editing: Version 1.4 includes a dedicated Master League Editor (supporting names, kits, and finances) and a refined Become a Legend (BAL) editor with a fixed interface for a smoother experience.

Global Editing Tools: The "Global Editing" tab allows for bulk changes, such as assigning boots randomly, fixing shirt name errors, and adjusting player injury ratings (e.g., changing from A to B or C). How the FM Converter Works

The "plus FM" aspect of this studio is its most powerful draw for realism enthusiasts. By linking the PES database with FM data, editors can bypass the subjective "stat-guessing" often found in fan-made patches. The converter handles:

Stat Scaling: Converting 0–20 FM attributes into the specific 0–99 PES scaling system.

Skill Cards: Automatically assigning special abilities based on FM's "Player Traits" or "Preferred Moves".

Physical Accuracy: Synchronizing height and weight data for thousands of players across the globe. Where to Find and Use the Tool

PRO-EVO Editing Studio 2009 was primarily developed and shared through community hubs like PES-Serbia and Evo-Web. To get started:

Download: Look for the "V1.4 AVALAIBLE" threads on dedicated PES forums.

Load Your OF: Open the program and navigate to your PES 2009 Option File (usually found in your Documents folder under Konami/Pro Evolution Soccer 2009/save). PRO-EVO Editing Studio 2009 V1.4 plus FM

Backup: Always create a backup of your original EDIT01.bin file before applying changes, as database modifications can occasionally cause crashes if not handled correctly.

PRO-EVO Editing Studio 2009 V1.4 is a specialized PC utility tool designed for modding and editing Pro Evolution Soccer (PES) 2009

. Developed by the community (notably associated with users like Goldorakiller PES-Serbia forums ), it allows users to modify the game's internal database. Core Functionality

The tool acts as a comprehensive database manager for PES 2009, enabling users to: Player Editing: Change player names, nationalities, and detailed stats. Team & League Management: Modify team rosters, names, and league structures. Asset Modification:

Link and manage internal game files to update kits, stadiums, and emblems. The "Plus FM" Integration The "Plus FM" designation refers to Football Manager integration. This specific feature allowed the tool to: Import Stats: Convert and import player statistics directly from the Football Manager database into PES 2009. Database Realism:

Bridge the gap between the high-fidelity management data of FM and the gameplay of PES, providing a more realistic and up-to-date roster. Version 1.4 Highlights Update 1.4 was a major milestone that introduced: Beta Stability: Improved performance over previous builds. Expanded Compatibility: Better support for various PES patches and option files. Enhanced Interface:

A more streamlined UI for navigating the massive PES database. Technical Usage

To use the studio, players typically navigate to their game installation directory and load the main EDIT01.bin PES2009_EDIT.bin

file. The tool provides a GUI to make changes without requiring manual hex editing. for PES 2009 or a guide on how to import the FM data specifically? [PC] PRO-EVO Editing Studio 2009 - Update 1.4 AVALAIBLE

PRO-EVO Editing Studio 2009 (often referred to as PES Editor

) remains a staple tool for fans of the classic Pro Evolution Soccer 2009. The "plus FM" aspect usually refers to its ability to convert Football Manager (FM)

attributes into PES stats, allowing for highly realistic and updated player databases. Sports Interactive Community Forums Key Features of V1.4

The 1.4 update is widely regarded for its stability and expanded database control. Its main functions include: FM to PES Stat Conversion

: Automatically translates complex FM scouting data (0–20 scale) into the PES (0–100) attribute system. Database Management : Full editing of players, team names, and squad lineups. Become a Legend (BAL) Editing

: Allows you to modify your BAL character's stats, position, and physical appearance without restarting your career. Transfer Updates

: Quick management of team rosters to keep your 2009 game updated with modern squads. Sports Interactive Community Forums How to Use the FM Converter

The conversion logic typically uses weighted averages to ensure a player's style in FM matches their performance in PES. For example: : Maps directly from FM's Shot Accuracy : A blend of FM's : Uses a 50/50 split of FM's Free Kicks Sports Interactive Community Forums Basic Setup Instructions Locate your Save File : Most editors require your PES2009_EDIT.bin file, typically found in Documents\KONAMI\Pro Evolution Soccer 2009\save\ : Always create a copy of your original file before opening it in the Studio. Applying FM Stats

: Open the player you wish to update, select the FM conversion tab (if using the "plus FM" variant), and input the attributes from your Football Manager database. Save & Replace

: Save your changes in the editor and ensure the updated file is placed back in your game's save folder. for a particular player or position? PES 2009 | Evo-Web


Full review — PRO-EVO Editing Studio 2009 V1.4 + FM

Summary

  • PRO-EVO Editing Studio 2009 V1.4 + FM is a Windows-based editing suite for the Pro Evolution Soccer (PES) / Winning Eleven series that focuses on roster, kit, face, and competition data editing; version 1.4 adds stability fixes, expanded format support and improved FM (football manager-style data or "Fake Manager" features depending on distributor) integration.
  • Strengths: deep, granular editing tools; extensive file-format compatibility; active community support (patches, templates, tutorials); good backup/restore and batch operations.
  • Weaknesses: dated UI and workflows compared with modern editors; limited official documentation; some operations require manual fiddling or third-party tools; potential compatibility issues on modern Windows without tweaks.

Installation & requirements

  • Typical requirements: Windows XP / Vista / 7 era-compatible PC; .NET frameworks commonly required (2.0–3.5); administrator rights to install; DirectX runtimes sometimes recommended (depends on included preview/render modules).
  • Installation notes: run installer as Administrator; disable antivirus during install if it blocks file writes; install any included runtime dependencies; back up game folders and savegames before use.

User interface & ease of use

  • Layout: multi-tabbed interface separating DB/players, teams, kits, faces, stadiums, and competitions. Menus and toolbars are functional but visually dated.
  • Learning curve: moderate. Basic edits (names, kit colors) are straightforward; advanced tasks (model mapping, kit templates, kit numbering rules, FM database linking) require reading community guides or trial-and-error.
  • Documentation: limited bundled manuals; community tutorials and video guides are essential for non-technical users.

Core features

  • Player database editor: edit names, attributes, positions, physical data, player IDs, nationality, preferred foot, and appearance parameters. Supports import/export via CSV or proprietary formats.
  • Team editing: rename clubs, set emblems, change league assignments, edit tactical presets, and adjust kits per competition.
  • Kits and graphics: import/export kit images (usually BMP/PNG/TGA depending on module), assign templates, recolor using palette tools, set sleeve/number positions. Batch kit operations available.
  • Faces and 3D assets: basic face editor and importer for custom textures; support for applying face PNGs to in-game models. Full 3D model editing usually delegated to separate tools; this suite focuses on texture mapping.
  • Competitions and calendars: modify league structures, cup formats, promotion/relegation settings, and match schedules. FM module allows syncing of player/team data with manager-sim databases or generating custom squads.
  • Transfers & roster management: manual transfer editing, contract dates, squad registration per competition. Automated transfer operations often rely on third-party scripts.
  • Preview & export: in-app preview of kits/faces (2D and limited 3D preview), and export tools to pack files into the game’s required folder/archive format.

Performance & stability

  • On-period hardware (mid-2000s), performance is acceptable; on modern systems you may need compatibility mode. Version 1.4 addresses several crashes and improves large-file handling.
  • Large database edits can be slow; recommended to save incrementally and keep backups.

Compatibility & integration

  • Game versions: designed primarily for PES/Winning Eleven 2009-era titles; may work with later or earlier titles only via community patches or converters.
  • File formats: supports common PES edit formats of the era (team.dat variations, option files, kit archives). FM component varies by distributor — could refer to a "Fake Manager" DB integration or export for Football Manager conversions; check community threads for exact behavior.
  • Third-party tools: interoperates with face builders, kit templates, and packers from the modding community. Many workflows require complementary utilities.

Modding community & support

  • Active community historically: forums, patch groups, and torrent/patch sites provided kits, faces, and tutorial packs. Expect to rely on community resources rather than official vendor support.
  • Useful community additions: kit template packs, face libraries, batch scripts, and converters to update files for different game instalments.

Security & safety

  • Always scan downloaded patches and editor installers for malware; obtain from reputable community sources. Back up original game files and saves before applying edits.

Pros and cons (concise)

Pros

  • Very granular control over players, kits, and competitions.
  • Batch operations and import/export options speed repeated edits.
  • Version 1.4 improves stability and large-file handling.
  • Works with wide range of community-created assets.

Cons

  • Dated UI and limited official documentation.
  • Some advanced edits need additional tools and technical knowledge.
  • Possible compatibility issues on modern Windows without tweaks.
  • FM integration behavior varies and may need community clarification.

Who should use it

  • PES/Wining Eleven modders who want deep control over rosters, kits and competitions.
  • Users comfortable following community guides and combining tools.
  • Not ideal for casual users seeking plug-and-play roster packs.

Practical tips

  • Backup everything (original game folder, savegames, option files) before using.
  • Run installer and application as Administrator; use Windows compatibility mode if crashes occur.
  • Work on small batches first and verify in-game before broad changes.
  • Join active PES modding forums or Discords for templates, converters and up-to-date instructions.
  • Keep a changelog of edits so you can revert specific changes if needed.

Conclusion

  • PRO-EVO Editing Studio 2009 V1.4 + FM is a powerful, community-supported editing suite that delivers detailed editing capabilities for PES-era modding; it’s best for users willing to work with dated UI and rely on community resources for advanced workflows.

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  • PES 2009 kit template pack
  • how to import faces into PES 2009

(Invoking related search terms tool with those suggestions.)

PRO-EVO Editing Studio 2009 V1.4 is a comprehensive toolset designed for PES 2009 PC, featuring a powerful FM to PES Converter that allows you to import authentic player data from Football Manager databases. Key Features of V1.4

This version introduced several critical enhancements for managing Option Files (OF) and game data: FM to PES Converter Tool 1.10 : Includes a massive database (9.0.3) containing over 250,000 players

, supporting attributes like preferred moves and player abilities. Expanded Player Slots

: You can now increase the total number of players in your Option File beyond the default limits. Master League Editor 1.00

: Provides full support for editing team names, kits, and transfer budgets. Version Compatibility

: Allows you to save your Option File in any game version from 1.00 to 1.40 Advanced Player Search

: Improved duplicate finding that filters by name, nationality, age, height, weight, or position. How to Use the FM to PES Converter

The integration with Football Manager (FM) is the standout feature for realism: Launch the Studio : Open the PRO-EVO Editing Studio and navigate to the FM to PES Converter Select Database : Ensure you are using the integrated 9.0.3 database for the most accurate 2009-era stats. Importing Players

: You can choose to import individual players by ID or perform batch imports from files generated by other editors like wild@ PES Editor Data Mapping

: Choose exactly which data to import, such as basic info, positions, accessories, motions, or specific special abilities. Finalizing

: Use the "Add Players" function to inject these new FM-sourced players into your existing OF without replacing original slots. General Editing Tabs Teams Manager The PRO-EVO Editing Studio 2009 V1

: Includes an "Others B in Others A" function to quickly reorganize league structures. Locked Players

: Features an automatic unlock function for all hidden players. Interface Tools : Includes a modified STR Editor for text strings and a BAL Editor (Become a Legend) for career mode tweaks. mapping specific player IDs from the FM database? [PC] PRO-EVO Editing Studio 2009 - Update 1.4 AVALAIBLE


2. Database Unlocking

The standard PES 2009 editor locked "Classic Players" (like Maradona, Beckenbauer, Cruyff). PRO-EVO Editing Studio V1.4 unlocked these hidden ID slots, allowing you to overwrite fake classic players with real modern stars.

1. Introduction & Prerequisites

Before you begin, understand that PES 2009 modding relies on specific file structures. This tool acts as a bridge between your custom files (.bin, .str, .dds) and the game's memory.

What you need:

  • PES 2009 PC Version: Installed cleanly.
  • PRO-EVO Editing Studio 2009 V1.4 plus FM: The executable.
  • Kitserver 9.0: The tool does not work alone; it generates files that Kitserver reads. Ensure Kitserver is installed in your game folder.
  • Graphic Files: Faces/Balls/Boots in .bin or .dds format.
  • Microsoft .NET Framework: Usually requires version 2.0 or 3.5 (enable via Windows Features if on Win10/11).

Part 4: How to Use the "plus FM" Feature (The Masterclass)

The "plus FM" functionality is the reason this specific version is legendary. Here is how to merge the two giants of football gaming.

Step A: Prepare your Football Manager Save

  • Ensure your FM09 save is uncompressed (untick "Compress Save Games" in FM Preferences).
  • Export the data: In FM09, go to "FM > Print > Save as Web Page" for a specific team or league. The editor needs the raw database, not just a print.

Step B: Convert the Data

  • Open PRO-EVO Editing Studio.
  • Navigate to Tools > Import > Football Manager 2009.
  • Select the FM database folder (usually My Documents/Sports Interactive/Football Manager 2009/db).
  • Choose your filters: "Import only players with CA > 120" (Current Ability) to avoid importing low-rated youth players.

Step C: Conflict Resolution The tool will flag "overlaps" (e.g., FM has 'Cristiano Ronaldo' as AMR, PES has him as RW). You can manually map which PES slot receives which FM player. The UI displays an 80-95% compatibility match based on name and position.

Step D: Writing to the Game Click Write to OF. The software will patch your PES2009_EDIT01.bin. Launch PES 2009—you will see Premier League players with FM-generated realistic stats.

What Made V1.4 Special?

By the time version 1.4 rolled around, the original PES 2009 editor had evolved from a simple stat tweaker into a database management system. Key features included:

  • Full Kit & Emblem Management: Import, export, and remap 3D kit models without corrupting the cv0f.img.
  • Face & Hair Relinker: No more "grey face syndrome." V1.4 handled the complex mapping between unnamed bins and your custom faces.
  • Stadium Renamer & Assigner: Gave your fake "Bristol Mary" stadium a proper name like "Anfield" and assigned correct crowd chants.
  • League & Cup Structure Editor: The holy grail. You could restructure the Master League divisions—something Konami actively tried to block.

2. Initial Setup & Configuration

  1. Install Kitserver: If you haven't already, extract Kitserver 9.0 into your main PES 2009 folder. Run setup.exe and click "Install". This creates the img folder structure where your mods will live.
  2. Launch PRO-EVO Editing Studio: Run the editor as Administrator.
  3. Locate Paths:
    • Go to Options or Settings (usually accessed via the main menu).
    • Set the PES 2009 Executable Path (pes2009.exe).
    • Set the Save Folder Path (usually My Documents\KONAMI\Pro Evolution Soccer 2009\save).
    • Set the Kitserver img Path (e.g., C:\Games\PES 2009\img).

7. Editing Kits (Kitserver GDB)

While the tool has a kit editor, the "plus FM" version is excellent for organizing the GDB (Game Database) folder.

  1. Folder Structure: Ensure your Kitserver GDB folder has subfolders: ensembles (kits), faces, hair, balls, boots.
  2. Map Files:
    • The Studio helps generate the map.txt file.
    • This file connects a folder on your PC to a Team ID in the game.
    • Example: "

ProEvo Editing Studio 2009 is a specialized editing tool for the PC version of Pro Evolution Soccer 2009. Version 1.4, which often includes the "FM" (Football Manager) stat conversion feature, is designed to give users more control over the game's internal data than the default PES 2009 Edit Mode allows. Key Features of V1.4 plus FM

FM Stat Converter: This is the standout feature for many users. It allows you to import or convert player statistics from the Football Manager database into PES 2009 format, ensuring more realistic and detailed player attributes.

Player & Team Editing: You can modify player names, nationalities, and physical appearances. It also supports editing unlicensed clubs to replace fictional names, badges, and kits with real-world counterparts.

Hidden Skills: The tool enables the editing of special player abilities that are often hidden within the standard in-game menus.

Proportional Stat Adjustment: You can increase or decrease a player's overall capabilities by a specific percentage, which is useful for quick balancing.

Kitserver Compatibility: It allows for better management of Kitserver files, including managing "trapos" (banners), kits, and slots for chants or balls.

Enhanced Interface: Many users find the graphical interface of ProEvo Editing Studio more user-friendly and visually appealing compared to other period-accurate tools like the PES 2009 Editor. Technical Requirements System: Designed for Windows. Dependencies: Requires .NET Framework 3.5 to run correctly.

Studio Support: While not related to this specific software, modern creative tasks often involve high-end visual production from firms like Rodeo FX.


The "plus FM" Game Changer

The star of the show was the FM Integration. Football Manager 2009 had notoriously deep, realistic player data. PES 2009 had... "Castolo" and "Minanda."

Using the plus FM module, you could:

  1. Open your FM 2009 database (any save or default).
  2. Select a team (e.g., Manchester United).
  3. Hit "Import Stats from FM".
  4. Watch as the tool algorithmically converted FM’s 1-20 attributes to PES’s 1-99 scale, while intelligently mapping positions and special abilities.

It wasn't perfect—FM’s "Flair" didn't always translate well to PES’s "Dribble Style"—but for creating realistic Master League saves, it was divine. Full review — PRO-EVO Editing Studio 2009 V1