Presagis Creator Tutorial |work| May 2026
Here’s a solid, structured guide to getting started with Presagis Creator (now part of CAE), a powerful 3D modeling tool for real-time visual simulation, GIS terrain generation, and synthetic environment creation.
Step 2: Creating the Polygon
- Select the Polygon Tool (looks like a triangle).
- In the Graphical View, drag a selection box over the four vertices you just created.
- They should highlight. Click Accept (usually a checkmark or press Enter).
- You now have a flat 2D face.
Step 4 – Organize Hierarchy
Group nodes under Groups or Level-of-Detail nodes: presagis creator tutorial
/root
/terrain
/ground_tile
/buildings
/LOD_1 (high detail)
/LOD_2 (low detail)
7. Learning Path (2 weeks, self-paced)
Week 1 – Basics
- Day 1-2: UI, navigation, create a simple house with textures
- Day 3-4: LODs, groups, external references (
.reffiles) - Day 5-7: Small terrain tile + place objects
Week 2 – Intermediate
- Day 8-9: Terrain Pro workflow (DTED + ortho)
- Day 10-11: MetaFlight configuration
- Day 12-14: Export to simulation (FlightSim, Vega Prime, or Unreal via Creator to Unreal plugin)