Presagis Creator Tutorial |work| May 2026

Here’s a solid, structured guide to getting started with Presagis Creator (now part of CAE), a powerful 3D modeling tool for real-time visual simulation, GIS terrain generation, and synthetic environment creation.


Step 2: Creating the Polygon

  1. Select the Polygon Tool (looks like a triangle).
  2. In the Graphical View, drag a selection box over the four vertices you just created.
  3. They should highlight. Click Accept (usually a checkmark or press Enter).
  4. You now have a flat 2D face.

Step 4 – Organize Hierarchy

Group nodes under Groups or Level-of-Detail nodes: presagis creator tutorial

/root
  /terrain
    /ground_tile
  /buildings
    /LOD_1 (high detail)
    /LOD_2 (low detail)

7. Learning Path (2 weeks, self-paced)

Week 1 – Basics

  • Day 1-2: UI, navigation, create a simple house with textures
  • Day 3-4: LODs, groups, external references (.ref files)
  • Day 5-7: Small terrain tile + place objects

Week 2 – Intermediate

  • Day 8-9: Terrain Pro workflow (DTED + ortho)
  • Day 10-11: MetaFlight configuration
  • Day 12-14: Export to simulation (FlightSim, Vega Prime, or Unreal via Creator to Unreal plugin)