InviZimals are a diverse collection of 220 unique invisible creatures that live in the human world and can only be seen through specialized Sony hardware like the PSP Camera
. These energy-based beings, originally from the age of dinosaurs, evolved to become invisible after absorbing massive amounts of radiation. Evolution and Types
Every creature follows a three-stage life cycle based on its power level: PUP (Level 1-4): The initial, cute, and small form of an InviZimal. COLT (Level 5-8):
The teenager stage where they grow significantly larger and more capable. MAX (Level 9+):
Their final, most powerful form with access to their strongest special moves. Elemental Classifications
Each InviZimal is bound to one of six elemental affinities, which determines their combat strengths and weaknesses in a rock-paper-scissors style system: Strength Against Weak Against Special Categories of Creatures
Beyond standard creatures, the world of InviZimals includes several rare and legendary sub-types: Complete list of InviZimals | Invizimals Wiki | Fandom
The world of InviZimals revolves around mythical, invisible creatures made of energy that can only be seen through augmented reality (AR) technology, such as the Sony PSP Go! Cam Go to product viewer dialog for this item. or the PlayStation Vita camera Go to product viewer dialog for this item.
. Discovered by researcher Kenichi Nakamura, these creatures are believed to be made of light particles known as "sparks," which also serve as currency in their world. Creature Evolution and Lifecycle
Every InviZimal typically follows a three-stage lifecycle, growing stronger and changing appearance as they level up: : The youngest, smallest form. : The intermediate stage. : The final, most powerful form.
Special processes like Darkenization or mutation can further enhance a creature's stats beyond their normal limits, often changing their color or giving them unique abilities. Key Creature Categories
The hundreds of species discovered so far are often grouped by their elemental affinity or special status:
Here’s a sample review for Invizimals: All Creatures (based on the general style and content of the series; note that specific gameplay details may vary slightly by exact version).
Title: A Nostalgic but Clunky Return to the Shadow Realm
Rating: ★★★☆☆ (3/5)
Invizimals: All Creatures attempts to revive the cult-classic AR hunting series for a new generation, but the result is a mixed bag. If you grew up chasing invisible creatures around your living room with a PSP or PS Vita, this entry will tug at your heartstrings. However, newcomers might find the experience more frustrating than magical.
The Good:
The Bad:
Verdict:
Invizimals: All Creatures is best for nostalgic fans and young kids who love Pokémon-style collecting with a physical twist. If you’re expecting a polished, deep ARPG, you’ll be disappointed. But for a weekend of chasing monsters around your house? It’s quirky, charming fun—just keep your expectations in check.
Recommended for: Collectors, kids, and AR curious players.
Skip if: You need tight controls, a gripping story, or polished performance.
Speed and evasion define Air Invizimals. Many have flight abilities that make them immune to ground attacks.
To truly understand Invizimals all creatures, one must map their evolution trees. Unlike Pokémon, Invizimals evolve based on both level and tournament wins.
| Basic Form | Level 20 Evolution | Level 40 Evolution | Type | | :--- | :--- | :--- | :--- | | Magma | Magmander | Magmion | Fire/Punch | | Aqua | Aquazor | Leviathan | Water/Claw | | Zephyr | Zephyros | Stormfeather | Air/Rush | | Golem | Golemus | Colossus | Earth/Throw | | Spark (Metal) | Voltaic | Conductus | Metal/Special |
Ultra-Rare Variants:
Yes. Unlike Pokémon, Invizimals forces you to interact with the real world. You have to change rooms, chase sunlight, or build weird green cardboard boxes to find different creatures.
There are 117 base creatures across the first two games, plus over 60 subspecies. That’s nearly 200 unique models – each with a capture animation that feels like magic.
So dust off your PSP. Find that green screen. And go catch that Walrus.
What’s the rarest Invizimal you’ve ever caught? Tell me in the comments! invizimals all creatures
Happy hunting, pioneers. 🟢
The Invizimals: A World of Augmented Reality Creatures
Invizimals are a series of augmented reality (AR) creatures that were first introduced in 2010 by Novarama, a British video game development company. The franchise quickly gained popularity among gamers and kids alike, with its innovative use of AR technology and engaging gameplay. The Invizimals universe is home to a vast array of creatures, each with its unique characteristics, abilities, and habitats.
The Concept of Invizimals
The concept of Invizimals revolves around a world where creatures, known as Invizimals, coexist with humans, but are invisible to the naked eye. These creatures can only be seen and interacted with using a special device, such as a camera or a scanner, which brings them into the real world through AR technology. The Invizimals franchise combines the world of gaming, animation, and collectible cards to create a unique and immersive experience.
The Different Types of Invizimals
There are over 500 Invizimals creatures, each belonging to one of several categories, including:
Characteristics and Abilities
Each Invizimal has its own set of characteristics, such as strength, speed, and agility, which determine its performance in battles and interactions. Some Invizimals have special abilities, such as the power to fly, shoot energy beams, or heal themselves. Players can collect and train their Invizimals, teaching them new skills and tactics to improve their performance.
The Invizimals Franchise
The Invizimals franchise has expanded beyond video games to include:
Impact and Legacy
The Invizimals franchise has had a significant impact on the gaming and entertainment industries, inspiring a new wave of AR games and experiences. The franchise has also spawned a dedicated community of fans, who create and share their own Invizimal-inspired art, cosplay, and fiction.
Conclusion
In conclusion, the Invizimals franchise offers a rich and immersive world of augmented reality creatures, with a vast array of unique and fascinating creatures to discover. With its innovative use of AR technology and engaging gameplay, the franchise has captured the hearts of gamers and kids alike. As the franchise continues to evolve and expand, it is likely that we will see even more exciting Invizimals experiences in the future.
This blog post is designed to showcase the vast, colorful, and sometimes hidden world of InviZimals creatures across the PSP and PS Vita game series. 🐉 The Ultimate InviZimals Creature Guide: All Creatures & Evolutions!
Do you remember holding your PSP up to the television, scanning your room for hidden energy, and finding your first Firecracker? The InviZimals saga brought invisible, energetic monsters into our world, and with over 100 creatures to find, train, and evolve, it was a wild ride.
Whether you are revisiting the original games or looking to complete your collection, this post covers all InviZimals creatures —from their cute Pup stage to the powerful Max evolution. 🔥 Elements of InviZimals
InviZimals are divided into six distinct elements, each with its own strengths and weaknesses: Strong against Jungle, weak to Slice/Cut. Strong against Desert, weak to Burn. Strong against Ocean, weak to Bite. Strong against Rock, weak to Poison. Strong against Fire, weak to Sonic. Strong against Desert/Fire, weak to Smash. 🏆 Top Creature List (Across All Titles)
Here is a curated list of some of the most iconic creatures across the series: 1. Iconic Favorites Tigershark (Jungle/Ocean):
Often considered the fan-favorite, this blue shark-cat hybrid is a powerhouse. A staple early-game creature that becomes a fiery lion. Known for its speed and sleek ice armor.
A fast-flying monster that evolves from a small stingray-like creature. Chupacabra The iconic purple helper in story modes. 2. The Powerful Dragons
These creatures are rare and often require special unlocking methods or high-level battles: Fire Dragon The ultimate fire creature. Ice Dragon A beautiful, lethal creature with extreme defense. Jungle Dragon Elite creature with powerful piercing attacks. Rock Dragon A durable tank. Ocean Dragon Master of the tides. Desert Dragon A master of evasion. Star Dragon Steel Dragon Only available in later titles. 3. Legendary InviZimals & Xtractors
These creatures represent the pinnacle of power and were often featured as story bosses: Uberjackal The golden dog-like creature. The elusive ocean dweller. Shapeshifter Can mimic other creatures' attacks. Flamigerodon The legendary Fire-type bird. A shadowy predator. Scissorbeak The sharp-edged bird of prey. 📈 Evolution Stages: Pup, Colt, Max
InviZimals evolve based on their level and battle experience: (Level 1): The initial, smaller form. (Level 5): The intermediate form with stronger stats. (Level 9): The final form, often unlocking new elemental abilities. 👾 Special Mention: Dark InviZimals Shadow Zone Lost Tribes , you could capture Dark InviZimals
, which are shadowy versions of existing creatures like Dark Icelion, Dark Tigershark, and Dark Ocelotl 💡 How to Get All InviZimals (Tips) Use the Camera: InviZimals are a diverse collection of 220 unique
Ensure your PSP/Vita camera is working to scan the special trap cards. Connect Locally: Some creatures, like
, can only be obtained through trading or online connection. Secret Traps: Special hidden traps exist for legendary creatures like and Scissorbeak
Which InviZimal was your first, or which one was the hardest to capture? Let us know in the comments!
Disclaimer: This guide is based on the PSP/PS Vita game series (2009-2016) and information from the InviZipedia Fandom Wiki List of InviZimals by category | Invizimals Wiki | Fandom
The world of Invizimals consists of invisible creatures made of energy that players discover and capture using augmented reality. These creatures are categorized by elemental types and evolve through three distinct life stages. Evolution and Classification
Invizimals grow through battle and leveling up. They follow a three-stage evolution path similar to other creature-collecting games: : The initial, smallest stage of a creature. : The intermediate stage, achieved when reaching level 5. : The final, most powerful form reached at level 9. Elemental Types
Every Invizimal belongs to one of six primary elements, which determine its strengths and weaknesses in combat. Detailed charts on these types can be found on the Invizipedia Types Page Strength (Strong Against) Slice/Cut attacks Poison/Toxic attacks Burn attacks Sonic attacks Charge attacks Bite attacks Special Creature Categories
Beyond standard species, there are rare and powerful categories of creatures: List of Dragons | Invizimals Wiki
The late afternoon sun filtered through the dusty blinds of the apartment, casting long, golden beams across the floorboards. To anyone else, the room was empty, save for a teenager sitting cross-legged on a rug, holding a strange, bulky device up to a blank patch of wall.
To Kenji, the room was a jungle.
"Come on," he whispered, his thumb hovering over the capture button. "I know you’re in here. The thermal signature is spiking."
The device—the PSP camera attachment clipped to his handheld—buzzed in his hands. On the screen, the mundane reality of his living room was overlaid with a wireframe grid. Suddenly, the air in the center of the room shimmered. The reality glitched, and with a sound like a tearing piece of paper, a creature materialized.
It was a Tigershark. Half-feline, half-aquatic predator, its body was a sleek, glowing mosaic of neon blue and violet pixels. It snarled, baring fangs made of pure data.
"All creatures have a weakness," Kenji muttered, recalling the manual he had practically memorized. He lunged, the screen flashing red as he chased the digital beast around the coffee table. It was a chaotic dance—Kenji swiping at empty air while the Tigershark thrashed on his screen. Finally, he slapped the capture card down.
Gotcha.
The creature dissolved into a stream of light, sucked into the game cartridge. Kenji sighed, wiping sweat from his forehead. To the outside world, he looked crazy. But he was a Hunter, one of the few who knew that the world was teeming with invisible life.
Later that night, a notification blipped on his screen. It wasn't the usual mission update from the Alliance.
TRANSMISSION INCOMING: ARCHIVE_SIGINIFICANT.
Kenji sat up. The file was massive. It was labeled simply: Project Bestiary - All Creatures.
He opened it. Usually, his database showed him the local ecology—Dark Tigers, Iglus, and the occasional Metalmutt. But this file was different. It was a cascading waterfall of data, unlocking species he had only heard rumors about.
Profiles flashed before his eyes. The Xiong Mao: A gentle giant of the bamboo forests, looking like a panda but fighting with the grace of a monk. The Dark Jabber: A twisted, nightmarish version of the elemental primates, its fur bristling with shadow energy. The Maurii: Prehistoric titans that existed in the rifts between dimensions.
"This is... everyone," Kenji breathed. "They actually catalogued them all."
But as he scrolled, a warning icon flashed. The signal wasn't coming from the Alliance headquarters. It was coming from underneath the city.
Kenji grabbed his gear. He navigated the subway tunnels, the flashlight on his device cutting through the gloom. The air grew colder, smelling of ozone and wet concrete. The grid on his screen began to strobe violently. The energy density here was off the charts.
He emerged into a derelict maintenance station. In the center of the room stood a rusted, archaic gateway—a portal that the ancients had sealed long ago. But the seal was failing.
The air ripped open.
Usually, a rift spat out one, maybe two Invizimals. This was different. This was a migration.
Kenji raised his device, his hands trembling. One by one, they stepped through the breach. A Rattapocalypse screeched from the shadows, its mechanical eye scanning for targets. A Flamecluck strutted through, leaving scorch marks on the concrete. Above them, a Draco soared on leathery wings, its roar shaking dust from the ceiling.
It was a parade of the impossible. The taxonomy of a hidden universe, all converging in one spot. The "All Creatures" archive hadn't been a history book; it was a passenger manifest.
"Too many," Kenji whispered. He couldn't capture them all. He couldn't fight them all.
He looked at the gateway. It was pulsing with a dark, violet energy—the signature of a Dark Invizimal, likely a high-level manipulator keeping the door open. If he could take that out, the bridge would collapse.
Kenji scrolled to his own collection. He had a partner. A Darker. A creature born of shadows but tamed by loyalty. He hesitated. Sending a Darker into a rift this unstable was dangerous.
"You ready, buddy?" he asked.
On screen, the Darker growled an affirmation.
"Go."
The battle was a blur of neon light and augmented reality. Kenji circled the room, dodging fireballs and swipes from the feral Invizimals pouring through. He targeted the stabilizer nodes around the rift. With each node destroyed, the creatures flickered, their connection to reality weakening.
Finally, he targeted the source. "Dark Bolt! Max Attack!"
His Darker leaped, a streak of black lightning. It slammed into the rift's core.
A shockwave of silence rushed through the tunnel. The creatures froze, pixelating into nothingness, pulled back into their own dimension. The gateway snapped shut with a thunderclap.
Silence returned to the subway station.
Kenji slumped against the wall, his device overheating in his hands. He looked at his capture log. He hadn't caught them all. Not even close. But he had seen them. The majestic, the terrifying, the bizarre. He had seen the full breadth of the hidden world.
He looked at the screen. The transmission file was still there, but it was corrupted now, fragmented by the blast. He managed to save one last image—a group shot of hundreds of species, looking not at the camera, but at him.
He smiled. The Alliance thought they had contained the secret. But Kenji knew the truth. The Invizimals weren't just monsters to be caught. They were a nation, a vibrant ecosystem pressing against the seams of reality.
And he was the only one watching the door.
The story of the Invizimals series revolves around the discovery of ancient, invisible creatures made of energy that have lived among humans for centuries. The narrative follows a secret world revealed through technology, starting with a scientist's breakthrough and evolving into a global conflict to protect these mythical beings. The Discovery and The Trap
The saga begins in Tokyo with Kenichi Nakamura, a researcher at Sony's PSP R&D. While testing a new camera attachment, he discovers creatures that are invisible to the naked eye but appear as light-based lifeforms through the camera's lens. He names them Invizimals. To interact with them, he develops "The Trap," a physical marker that anchors the creatures to our reality. Rising Conflict: The Shadow Zone
As the world of Invizimals expands, the stakes rise. Kenichi and his mentor, Professor Dawson, realize that Invizimals are hunted by those who wish to exploit their energy.
The Shadow Zone: Players discover a darker side to the creatures. Some Invizimals can be "corrupted" or found in their Dark forms, such as Dark Icelion and Dark Tigershark .
The Enemy: Human antagonists like Kaminsky and Sir Sebastian Campbell emerge, attempting to steal the technology to create their own army of Dark Invizimals. The Lost Tribes and The Wave
The story moves into a parallel dimension known as The Wave. Here, the boundaries between the human and Invizimal worlds blur.
The Hero's Quest: Players must venture into this dimension to save Kenichi after his disappearance and prevent Campbell from using the "Ritual of Transformation" to dominate both worlds. Legendary Guardians : Ancient and powerful Invizimals like the Star Dragon and Uberjackal are revealed as the true protectors of this hidden realm. The Alliance and The Lost Kingdom