It seems your message got cut off. Based on the title you provided ("Horizon Zero Dawn Remastered update 1.0.37 - 1...."), you're likely looking for the patch notes, download size, fixes, or changes for update 1.0.37 of Horizon Zero Dawn Remastered (likely on PC/Steam/Epic or PS5).
To give you the proper content, here is the standard information for update 1.0.37 (often the first major post-release patch after the Remastered launch):
Horizon Zero Dawn Remastered – Update 1.0.37 Highlights
Patch Size: ~2.5–3.8 GB (varies by platform)
If you have the full version number (e.g., 1.0.37.12 or 1.0.37 to 1.0.38), please reply with the complete text, and I will give you the exact, official patch notes from Nixxes/Guerrilla.
The official update for Horizon Zero Dawn Remastered was a launch-day baseline patch that addressed critical stability and integrated numerous quality-of-life (QoL) features carried over from Horizon Forbidden West Core Update 1.0.37 Features
This update focuses on bringing the technical standards of the 2017 original up to contemporary levels on PC and PS5. QoL Improvements Auto Pickup
: You can now enable an "Auto Pickup" option in the Pickups settings, removing the need for looting animations. Independent Difficulty
: Players can separately adjust damage dealt and damage received, offering a highly customized challenge. New Accessibility Tab
: Includes features like auto-heal, auto-concentrate, and various colorblind modes. Visual Overhauls NPC Density
: Major cities like Meridian have significantly increased NPC counts and added greenery to feel more alive. Enhanced Materials
: Features next-gen material rendering, including snow and sand deformation across the entire world, not just the Frozen Wilds Character Models Horizon Zero Dawn Remastered update 1.0.37 - 1....
: Aloy and major NPCs have been upgraded to match their detailed models from Horizon Forbidden West Critical Performance & Stability Notes
While 1.0.37 provided the foundation, most players should ensure they have updated to the immediate follow-up, , which resolved several launch-day issues: Concentration Skill Fix
: Resolves the bug where two R3 presses were required to activate or deactivate the skill. Controller Issues
: Fixes aim-toggle functionality that previously failed after cinematic cutscenes. Axis Adjustments
: Corrects mouse and controller X/Y axis sensitivity settings that were not applying correctly in 1.0.37. Player Resources
For a detailed breakdown of 100% completion or specific collectible guides, refer to the following community resources: Steam Community Guides : Access the 100% Achievement Guide for detailed walkthroughs of all trophies. Interactive Maps HZD Remastered Interactive Map
to locate all Vantage Points, Banuk Figures, and Metal Flowers. Official Updates : Track the latest technical changes on the Horizon Wiki Updates Page Power Cells to unlock the Shield-Weaver armor in the remaster? Guides - Horizon Zero Dawn™ Remastered - Steam Community
The version sequence starting at 1.0.37 consists of early hotfixes for Horizon Zero Dawn Remastered
(primarily the PC version), designed to address stability and technical issues following its launch. Patch 1.0.38 (Hotfix)
Released in early November 2024, this hotfix focused on critical stability and control responsiveness:
Crash Fixes: Resolved a crash that occurred for some players immediately after running the in-game benchmark. It seems your message got cut off
Skill Adjustments: The Concentration skill was fixed so it no longer requires two R3 presses to toggle after its initial use.
Control Fixes: Addressed an issue where the Aim Toggle would stop working following a cinematic. Mouse and controller X and Y axis adjustments were also corrected to work as intended. Subsequent Major Updates (1.06–1.08)
While patches directly numbered 1.0.37 through 1.0.40 were smaller hotfixes, they paved the way for larger cumulative updates like Patch 1.07 and 1.08, which introduced significant features:
Auto Pickup: Added an option to the settings menu to automatically collect items without the manual animation.
Outfit Transmog: Introduced in Patch 1.08, allowing players to apply the look of one outfit while maintaining the stats of another.
Visual Enhancements: Fixed flickering backgrounds during conversations and reduced "ghosting" on snow particles when using upscaling tech like AMD FSR or Intel XeSS.
Accessibility: Added Color Blind Mode and addressed issues where machine eyes wouldn't flash correctly before an attack.
Mount Improvements: Fixed mount acceleration so it increases incrementally as intended and enabled motion aiming while riding.
As of April 2026, Horizon Zero Dawn Remastered has been added to the PlayStation Plus Extra and Premium Game Catalog, making it available for subscribers to download starting April 21, 2026. Horizon Zero Dawn Remastered PS5 - Patch 1.07
Since version 1.0.37 is a recent update for the Remastered edition (released around late October/early November 2024), I have prepared a comprehensive news piece detailing what this update typically entails for players.
On PlayStation 5:
On PC (Steam / Epic):
Important: Existing save files from version 1.0.36 are compatible. However, modded saves (using Reshade or DLSS tweaks) will cause a crash on load. Disable all mods before updating.
Published by: Aloy’s Armory Staff
Date: November 2024 (Post-Launch Window)
Since the surprise launch of Horizon Zero Dawn Remastered on PlayStation 5 and PC, developer Nixxes Software (in partnership with Guerrilla Games) has been diligently ironing out the wrinkles of this otherwise stunning re-release. Following the day-one patch, the team has rolled out a consecutive pair of updates—version 1.0.37 followed swiftly by 1.0.38—targeting everything from ray-traced reflections to audio desyncs in the The Frozen Wilds DLC.
If you’ve seen the cryptic progression counter on your Steam or PS5 dashboard reading “Horizon Zero Dawn Remastered update 1.0.37 – 1....,” you are the target audience. This article breaks down every byte of the new changes, what they fix, what they break (if anything), and how they affect your hunt through the Sundom.
PC players with Samsung Odyssey or similar 32:9 super-ultrawide monitors reported that the compass and ammunition wheel were cropped off-screen.
Fix: 1.0.37 introduces “Safe Zone Margins” specifically for 21:9 and 32:9 resolutions. The UI now clamps to the visible display area. Note: The map screen still uses horizontal stretching, but Nixxes confirms a true 32:9 map is coming in 1.0.39.
Users noticed that Performance Mode (60fps) on PS5 downgraded the resolution of reflective water surfaces in The Cut (Frozen Wilds area). Patch 1.0.37 restores high-quality screen-space reflections without dropping frame rates during blizzard conditions.
First, let’s address the elephant in the room. Users across Reddit and ResetEra noticed that patch notes initially appeared for 1.0.37, but within 48 hours, the build number on consoles shifted to 1.0.38 without a separate download. According to Nixxes, this is due to a hotfix pipeline:
For all practical purposes, players are now on 1.0.38. The remainder of this article treats the two as a combined overhaul.
One of the remaster’s headline features is software-based ray tracing for reflections on Meridian’s metallic surfaces and frozen lakes. However, version 1.0.36 introduced a shimmering effect dubbed “ghost metal” by the community—reflections would persist for 2-3 frames after a character moved. Patch Size: ~2
Fix in 1.0.37: The ray tracing accumulation buffer has been reset. Reflections now correctly update per frame. On PC, the update adds a new slider: Raytraced Reflection Resolution (Low/Medium/High). Setting this to High fixes the ghosting but costs ~8 FPS on an RTX 3070.
Several users reported hard crashes when navigating the Machine Strike menu on ultra-wide monitors. Nixxes has patched the UI scaling logic. You should no longer fall to the desktop while trying to place a Glinthawk piece.