Fallout 4 Modern Firearms 2.6.9 !!link!! | UHD 2024 |
Here’s a concise review of the Fallout 4 Modern Firearms 2.6.9 mod (often abbreviated MF).
Key additions
- Large roster of modern weapons: pistols, submachine guns, assault rifles, battle rifles, shotguns, designated marksman and sniper rifles, LMGs.
- New ammunition types and caliber-specific balancing (e.g., 5.56×45mm, 7.62×51mm, .308, .45 ACP).
- Weapon attachments: optics, suppressors, extended magazines, grips, rails, stocks.
- Custom animations and aiming stances for many weapons.
- New sound sets and reworked firing/reload audio.
- New crafting and modding options integrated into existing weapon workbenches.
- NPCs equipped with modern weapons and factions updated to use them.
- Rebalancing to accommodate higher-DPS weapons while preserving challenge (enemy scaling, ammo scarcity tuning).
- Compatibility patches for major weapon/armor mods and some quest-critical items.
3. Technical Analysis (Version 2.6.9 Specifics)
Installation & compatibility notes
- Requires Fallout 4 (and often the Unofficial Fallout 4 Patch recommended).
- May require FNIS/XPMS or animation support if custom animations are used (check mod page).
- Conflicts: likely conflicts with other weapon overhaul mods that replace vanilla weapons or use the same IDs; load order and compatibility patches may be needed.
- Recommended to install via a mod manager (Vortex/Nexus Mod Manager/Mod Organizer 2) and run LOOT for load order.
- Backup saves before installing; best installed before starting a new playthrough for minimal issues.