Dragon Saga Summoner Skill Build Page

A complete Dragon Saga (formerly Dragonica) focuses on maximizing X-attack spam

alongside powerful crowd-control summons. As a 2nd job class advancing from the , the Summoner relies on high Magic Attack (MATK) Critical stats

to keep enemies suppressed while your pets do the heavy lifting. 1. Core Shaman Skills (Base Class) Since you get a skill reset scroll

upon every job change, you should prioritize these for your early progression: Drakan Force (Max):

Essential for increasing your point limit, allowing you to have more active summons simultaneously. Spike Wave / Mega Spike Wave:

Core DPS skills that launch enemies; these receive damage bonuses as you progress. Healing Wave (Level 1-5): dragon saga summoner skill build

Provides a 20% HP recovery buff for you and nearby allies, vital for survivability in dungeons. 2. Primary Summoner Skills (2nd Job)

The goal of a "Well Rounded" Summoner build is to balance pet utility with personal DPS: Dire Mist (Max):

A high-priority skill that provides consistent damage-over-time and scales well with upgrades. Cry of Life (Level 1):

Keep this at the minimum required level to unlock later skills like

. It heals your pets, but it is often more efficient to simply re-summon them when they die. Drakan Force Defense (Max): A complete Dragon Saga (formerly Dragonica) focuses on

Passive buff that adds Physical and Magical Defense to your summoned spirits, keeping them on the field longer. Dragon Tooth (Max):

A reliable offensive skill that benefits from the Summoner’s passive damage boosts. 3. Build Variations The "X-Spam" Build:

Focuses heavily on your character's basic attacks while summons act as distractions. This is the most popular because it requires the least mana management. The Full Summoner:

Maximizes every pet and "Cry of Life" to overwhelm the screen with allies. This is great for F7 (Defense) missions where holding a spot is more important than mobility. 4. Stat Priorities To make this build effective, focus your gear and Monster Cards on these stats: INT (Intelligence): Directly boosts your Magic Attack and Max MP. HLT (Health):

Essential because Summoners can be "squishy" if caught without their pets. Critical Rate/Damage: Crucial for late-game scaling, especially if you use the Bomb Healer variant which relies on crits. to pair with this skill build? Shaman - Official Dragon Saga Wiki Skills to Avoid


Skills to Avoid

  • Fire Elemental: The knockback ruins your team's positioning.
  • Elemental Fusion: Too much SP cost for a support role. You won't have room.

✅ Strengths

  • Solo dungeon mastery – Your summons tank for you.
  • High sustained DPS – Perfect for boss raids.
  • Low potion cost – Photosynthesis keeps everyone healed.
  • Great for laggy connections – Minions attack automatically.

Mandatory Skills (Max)

  1. Summon Ghost (Max): Ignored by levelers, but this is your #1 boss killer. The Ghost ignores most boss armor types and has a "Possession" debuff that increases all magic damage taken by the boss by 15%.
  2. Summon Magi Toad (Max): Still useful for the small AoE and a hidden passive: it reduces the boss’s magic defense by 5% on hit.
  3. Summon Slime (Level 5 – not max): You want the Haste proc, but damage is irrelevant. Stopping at level 5 saves SP for passives.
  4. Fire Elemental (Max): Provides a burning DoT (Damage over Time) that ticks while you reposition.
  5. Elemental Fusion (Max): This passive allows you to combine two small summons into a "Greater" summon for 15 seconds. The Greater Ghost is devastating against bosses.
  6. Spell Amplification (Max): Directly increases your summon’s critical damage.
  7. Intelligence Boost (Max): Raw INT = Raw MATK.

Tier 3: The Buffs & Passives

A summon is only as strong as the master who empowers it.

  • Elemental Harmony (Max 5/5): For each unique spirit you control (Fire + Ice), you and your summons gain attack speed and movement speed. Mandatory for kiting bosses.
  • Soul Pact (Max 5/5): A portion of damage dealt by your summons heals you. This is your primary sustain. In a dungeon, you should never use a potion if your Fire Spirits are attacking.
  • Resonance (1/5): One point to instantly recall your summons to your side (teleporting them out of AoE damage). More points only reduce the cooldown by 1 second, which is not worth the SP.

Common Mistakes That Ruin Your Summoner

Even veterans make these errors. Avoid them at all costs.

Introduction: The Puppeteer of Battlefields

The Summoner (evolved from the Magician class) is one of the most unique and rewarding classes in Dragon Saga. Unlike the raw burst damage of a Battle Mage or the supportive nature of a Priest, the Summoner thrives on chaos management. You summon an army of creatures, debuff enemies, and let your minions do the heavy lifting.

This guide focuses on a PvE (Player vs. Environment) and Bossing build, with optional notes for PvP. Our goal: maximum sustained damage, minion uptime, and survivability.


Mastering the Wilds: The Ultimate Dragon Saga Summoner Skill Build Guide

In the vibrant, side-scrolling world of Dragon Saga (formerly known as Dragonica), few classes offer the unique blend of passive devastation and tanky resilience as the Summoner (the 2nd job advancement of the Shaman). While many players are drawn to the flashy burst damage of the Battle Priest or the raw elemental power of the Sorcerer, the Summoner is the queen of attrition.

You do not fight alone. You bring an army. But an unoptimized Summoner is just a target with a whistle. This guide will break down the optimal Skill Build for max-level PvE, Dungeon bossing, and farming.