Batman Arkham City Decode Broadcast 2-7-5 3-2-5 !link!
The rain in Arkham City didn’t wash things clean; it just made the grime slicker. It ran in oily rivulets down the gargoyle perches, dripping onto the neon-soaked asphalt below.
Batman crouched on the edge of the cathedral spire, his cape pulled tight against the wind. The Cryptographic Sequencer was warm in his gauntlet, its display casting a pale blue glow against his cowl. For the last three hours, he had been sweeping the airwaves, isolating the panicked chatter of inmates from the strategic commands of TYGER guards.
But there was one signal that kept slipping through the encryption. A burst of static, rhythmic and precise, cycling on a loop every fifteen minutes. It wasn't voice. It was data.
"I'm isolating the frequency," Alfred's voice crackled through the comms, refined and steady amidst the chaos. "It appears to be piggybacking off the old municipal satellite feed. Master Bruce, this encryption is military-grade. Older protocols, but robust."
"I'm locking it in," Batman growled. His fingers moved across the holographic interface of the Sequencer. The device hummed, the visualizer on the screen spiking as it caught the signal.
The encryption key shifted, a wall of white noise. Batman adjusted the frequency bandwidth, tuning out the interference of the city. The signal was coming from the processing center in the southeast sector. TYGER territory.
"Decoding," Batman muttered.
The static hissed, popped, and then resolved into a harsh, synthesized whisper. It was a dead drop. A message left for someone who never arrived.
“Package secured. Coordinates locked. Authorization: 2-7-5.”
Batman narrowed his eyes behind the mask. "Alfred, run the code sequence '2-7-5' against TYGER command protocols."
"Searching," Alfred replied. A moment of silence stretched, filled only by the distant sound of police sirens and the heavy thud of the rain. "Negative match, sir. '2-7-5' corresponds to an archived GCPD evidence routing number. Specifically... a cold case from five years ago."
"What was the case?"
"The disappearance of a bio-engineer from Gotham University. The file was sealed by order of Commissioner Gordon."
Batman tapped the side of his cowl, bringing up the detective mode visor. He scanned the signal's origin point again. It wasn't a voice transmission; it was a tracking beacon. The message continued to loop.
“Containment breach imminent. Secondary failsafe engaged. Sector: 3-2-5.”
"3-2-5," Batman repeated. He pulled up the map of Arkham City. "That’s not a grid reference."
"No, sir," Alfred confirmed, his tone becoming more urgent. "It’s a medical code. Specifically, it refers to a neurological toxicity event. The subject is undergoing a specific biochemical breakdown."
"Strange," Batman said, the realization clicking into place. "He's not broadcasting to TYGER command. He's broadcasting to me."
The numbers weren't coordinates for a location. They were the combination to an old safe deposit box in the processing center's evidence room—one that Hugo Strange had 'confiscated' upon the inmate's arrival.
Batman stood, his cape snapping in the wind. He fired his grapnel gun, the hook biting into the stonework of the processing center across the street.
"I'm moving to the source," Batman said. "If there's a containment breach in that facility, Strange is covering it up. And that engineer... he might still be alive."
"Be careful, sir," Alfred warned. "If the code is indeed '3-2-5', the subject may be highly unstable." batman arkham city decode broadcast 2-7-5 3-2-5
"I'm counting on it," Batman replied. He launched into the air, gliding silently toward the looming concrete fortress. The broadcast continued to echo in his ear, a desperate digital heartbeat in the belly of the beast.
“2-7-5... 3-2-5... Requesting immediate extraction.”
Batman cut the feed. He had the numbers. Now he just needed the truth.
In Batman: Arkham City , the numbers 275-325 refer to a specific radio frequency used by the to communicate with during the "Enigma Conundrum" side mission. Context and Usage
This frequency is revealed early in the game after Batman rescues the first hostage, M.P.T. Eddie Burlow, from the Courthouse. Upon his rescue, the hostage provides these numbers as a radio frequency.
Action Required: Players must use the Cryptographic Sequencer and tune it to the coordinates X: 275, Y: 325 on the radio dial.
Result: Tuning to this frequency triggers a broadcast from the Riddler. He then provides an Enigma Machine and a riddle that must be solved to locate the next set of hostages. Distinguishing from Secret Easter Eggs
It is important not to confuse this frequency with the secret numbers stations hidden throughout Arkham City. While those stations also transmit sequences of numbers to be decoded into messages from Scarecrow, the 275-325 frequency is a standard part of the Riddler side quest. Common secret messages found on other frequencies include: "I will return, Batman" (Station 700.00 x, 500.00 y).
"You will pay for what you have done to me" (Station 500.00 x, 900.00 y).
"Fear will tear Gotham City to shreds" (Station 200.00 x, 500.00 y).
In the haunting world of Batman: Arkham City , the airwaves are more than just background noise; they are a cryptic playground for the game's most obsessive fans. One of the most famous puzzles involves tuning your Cryptographic Sequencer
to a specific frequency to hear a disembodied voice chanting numbers. While many search for frequencies like
, these are often confused with the coordinates used to track down The Riddler's hostages. However, the mystery of the airwaves lies in the secret broadcasts hidden across the city. The Mystery of the Number Stations
Scattered throughout Arkham City are three distinct radio frequencies that broadcast eerie strings of numbers. These aren't just random digits; they were high-level foreshadowing for the sequel, Batman: Arkham Knight Here is how you find and decode them: Frequency X: 700.00 / Y: 500.00 9 23 9 12 12 18 5 20 21 18 14 2 1 20 13 1 14 The Cipher: A simple A=1, B=2 substitution. The Message: "I WILL RETURN BATMAN." Frequency X: 500.00 / Y: 900.00
5 15 9 7 21 18 18 14 3 5 24 15 12 7 22 3 10 5 15 9 22 3 8 25 26 15 16 25 10 15 17 25 The Cipher: A reverse alphabet shift (Z=1, Y=2) or an Atbash cipher. The Message: "YOU WILL PAY FOR WHAT YOU HAVE DONE TO ME." Frequency X: 200.00 / Y: 500.00
3 20 26 18 26 16 24 1 11 4 24 9 3 8 5 2 12 18 6 16 7 11 3 10 17 5 13 4 21 8 The Cipher:
This is the most complex, requiring an Atbash conversion followed by a Vigenere cipher using the keyword "SCARECROW" The Message: "FEAR WILL TEAR GOTHAM CITY TO SHREDS." Why These Numbers Matter
These broadcasts were more than just easter eggs; they were the first breadcrumbs leading to the "City of Fear" plot in the next game. When combined with the discovery of Scarecrow’s secret barge
(hidden near the Falcone Shipping crate), it confirmed that Dr. Jonathan Crane had survived his encounter with Killer Croc in the first game and was rebuilding his power. How to Tune In
To hear these yourself, you typically need to have completed the main story. Open your Cryptographic Sequencer
and use the thumbsticks to navigate the map to the coordinates mentioned above. You'll know you've found it when the static gives way to a haunting, mechanical voice. The rain in Arkham City didn’t wash things
For more deep dives into Gotham's secrets, you can check out the full Arkham Wiki or detailed guides on Scarecrow's hidden boat
to see where he was hiding during the events of Arkham City?
The Enigma Begins: Decoding Batman: Arkham City Broadcast 2-7-5 3-2-5
If you’ve been prowling the rain-slicked rooftops of North Gotham, you’ve likely encountered one of the most persistent nuisances in the city: The Riddler
. While most of his "challenges" involve smashing green trophies, his more elaborate schemes require Batman to use his detective skills to save innocent lives.
The specific broadcast at frequency 275, 325 is a pivotal moment in the Enigma Conundrum side mission. Here is everything you need to know about where it comes from, how to decode it, and what it means for your quest to stop Edward Nygma. 1. Where Does the Broadcast Come From?
The frequency 2-7-5 3-2-5 is handed to you directly by the first hostage you rescue during the "Enigma Conundrum" side mission. Location: The Solomon Wayne Courthouse .
The Trigger: After saving M.P.T. Eddie Burlow from Two-Face’s thugs, he provides Batman with these numbers, which Batman identifies as a radio frequency.
The Gear: You will also receive an Enigma Machine from the hostage, which is essential for the next step of the puzzle. 2. How to Decode the Frequency
Once you have the numbers, you must use your Cryptographic Sequencer to tune into the broadcast.
Open the Sequencer: Pull out your gadget and look at the X and Y axes.
Match the Numbers: Tune the dials until you reach approximately 275 (X-axis) and 325 (Y-axis).
The Result: You don’t need to be perfectly precise; once you are close enough, a signal will lock in, and the Riddler will broadcast a riddle directly to you.
For players struggling with the controls, community members on Steam Community suggest checking your sensitivity settings if the dials feel too twitchy. 3. Solving the First Enigma Machine Riddle After tuning in, the
challenges you with your first puzzle on the Enigma Machine.
The Riddle: "I have a head, a tail, but no body. What am I?" (Note: Riddles may vary, but the first machine solution is often fixed).
The Solution: The answer to this introductory riddle is "SECRET".
The Reward: Successfully decoding this will reveal the location of the next hostage on your map. Beyond the Riddler: The "Other" Numbers Stations
While 2-7-5 / 3-2-5 is tied to a main side quest, Arkham City is famous for hidden "numbers stations" that hint at darker things to come. These are often discussed in depth on forums like Reddit, where fans have cracked even more complex ciphers. Frequency 700 / 500: Decodes to "I will return, Batman".
Frequency 500 / 900: Decodes to "You will pay for what you have done to me".
Frequency 200 / 500: Using the keyword "SCARECROW," this decodes to "Fear will tear Gotham City to shreds". Conclusion: You’ve Cracked the Code You now know
Here’s a content piece explaining the “Decode Broadcast 2-7-5 3-2-5” from Batman: Arkham City, designed for a fan wiki, guide, or lore breakdown.
Conclusion: You’ve Cracked the Code
You now know exactly how to decode broadcast 2-7-5 3-2-5 in Batman: Arkham City. To recap:
- Locate the repeating radio signal in the subway tunnels.
- Use the Cryptographic Sequencer to map the coordinates to the in-game grid.
- Travel to the midpoint beneath the Solomon Wayne Courthouse.
- Collect the Hugo Strange audio tape and advance the Enigma Conundrum.
While this is one of the more obscure secrets in Arkham City, solving it brings you one step closer to 100% completion and offers a delicious slice of lore that most players never hear. So next time you hear that crackling voice murmur "2-7-5... 3-2-5...", you will no longer scratch your head. You’ll head straight to the courthouse sewers, listen to the tape, and smile—because you are the world’s greatest detective.
Did you find this guide helpful? Check out our other deep-dive articles, including "How to Freeze the Water in the Subway Without a Grenade" and "All 440 Riddler Trophy Locations."
In Batman: Arkham City, "2-7-5 3-2-5" refers to a radio frequency (275, 325) used during the Enigma Conundrum side mission to communicate with the Riddler. While players often search for this specific frequency, it is part of a larger network of hidden broadcasts and secret "Numbers Stations" that pepper the game with Easter eggs and future teases. The Enigma Conundrum: Frequency 275, 325
The specific numbers 2-7-5 3-2-5 are given to Batman by medical personnel Eddie Burlow inside the Courthouse. This occurs early in the game after rescuing him from thugs.
The Mission: Once you enter the frequency into your Cryptographic Sequencer, it connects you to the Riddler's "Enigma" machine.
The Objective: Solving the initial riddle on this frequency reveals the location of the first hostage.
Gameplay: You must align the sequencer's dials to 275 (X-axis) and 325 (Y-axis) to "lock on" to the signal. The Hidden "Numbers Stations"
Beyond the Riddler's mission, Arkham City features three legendary "Numbers Stations" that broadcast eerie, coded messages. These are widely considered the game’s most famous secrets, as they foreshadowed the return of Scarecrow in the sequel, Arkham Knight. Frequency (X, Y) The Coded Numbers Decoding Method Secret Message 700.00 / 500.00 9 23 9 12 12 18 5 20 21 18 14 2 1 20 13 1 14 Simple A=1, B=2 substitution "I WILL RETURN BATMAN" 500.00 / 900.00
Here is the decoded text for the broadcast found in Batman: Arkham City.
Cipher: 2-7-5 3-2-5 Decoded Message:
"I WILL RETURN BATMAN"
Step 1: Understand the Encoding Method
The puzzle does not use binary, hexadecimal, or any advanced cryptography. In true Rocksteady Studios fashion, the developers hid a musical cipher. The numbers 2-7-5 and 3-2-5 correspond to frequencies measured in Hertz (Hz).
However, you cannot simply type "275" and "325" into the Batcomputer. Why? Because those are midpoints. To understand the solution, you need to look at the actual audio waveform playing from the tower’s speakers. Right before the numbers appear, you hear three distinct beeps. The beeps are the key.
Using Batman’s Detective Mode, you can analyze the beeps:
- The first beep rings at 275 Hz.
- The second beep rings at 325 Hz.
- But wait—there is a third, hidden beep: a low hum at 175 Hz.
This is where the pattern reveals itself. The tower broadcasts a musical triad (a three-note chord). The numbers 2-7-5 and 3-2-5 are not the solution—they are the clues to the solution.
How to test these interpretations in-game (practical steps)
- Check recorded broadcasts, audio logs, or security tapes for entries labeled by number; play around the 2:07:05 and 3:02:05-ish timestamps.
- Scan in-game documents (newspapers, pamphlets, or mission briefings) for lists or numbered paragraphs; use the numbers as indexes.
- Examine map menus for region/sector numbering and inspect the indicated cells/locations.
- Use a notepad: convert numbers to letters (A1) then try Caesar shifts (±1 to ±6) to see if recognizable words emerge.
- Search community forums and fan wikis for mentions of the exact sequence—Arkham fans often catalog Easter eggs.
Step 2: The Decryption Method – Using the In-Game Map
Here is the solution that many guides gloss over. The numbers 2-7-5 and 3-2-5 correspond to specific grid coordinates on the Arkham City map.
Think of the in-game map as a grid:
- The first number (2, then 3) represents the horizontal sector (X-axis).
- The second number (7, then 2) represents the vertical sector (Y-axis).
- The third number (5, then 5) represents the sub-sector or specific room number.
Breaking Down 3-2-5
- Sector 3 (The Amusement Mile / Park Row)
- Sub-sector 2 (Beneath the old Joker’s Funhouse)
- Location 5 (A collapsed maintenance shaft)
Wait—two locations? That is the trick. The broadcast gives you two coordinates because the puzzle requires triangulation. You are not supposed to go to one location. You are supposed to stand at the midpoint between them.

