Add Primal Fear Resources To S Dedicated Storage On Ark -
To add Primal Fear resources to S+ Dedicated Storage (or Super Structures), you must update your server's configuration files with the specific blueprint paths of the modded items. By default, S+ storage only recognizes vanilla resources; manual additions are required for modded items like Primal Blood or Celestial Hide. 1. Access Configuration Files
You need to edit your GameUserSettings.ini file. If playing on a server, this must be done by the admin on the server side.
Solo/Local Path: SteamLibrary\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsNoEditor\GameUserSettings.ini
Server Path: Located in the server's ShooterGame/Saved/Config/ directory. 2. Add the Config Lines
Under the [StructuresPlus] or [SuperStructures] header (depending on which mod you use), add the PullResourceAdditions line. This is a comma-separated list of the item's blueprint path followed by its class name.
Format Example:PullResourceAdditions=/Path/To/Item.ItemClass,/Path/To/Item2.Item2Class 3. Common Primal Fear Resource Paths
While exact paths can vary by mod version, typical entries for popular Primal Fear items include:
Primal Blood: /Game/Mods/Primal_Fear/Resources/PrimalItemResource_PrimalBlood.PrimalItemResource_PrimalBlood
Celestial Hide: /Game/Mods/Primal_Fear/Resources/PrimalItemResource_CelestialHide.PrimalItemResource_CelestialHide
Demonic Hide: /Game/Mods/Primal_Fear/Resources/PrimalItemResource_DemonicHide.PrimalItemResource_DemonicHide
Toxic Blood: /Game/Mods/Primal_Fear/Resources/PrimalItemResource_ToxicBlood.PrimalItemResource_ToxicBlood 4. Implementation Steps Stop your server or close the game before editing files.
Paste the paths into the GameUserSettings.ini under the correct mod header. Save the file and restart the game. In-game, place a new S+ Dedicated Storage box.
Open the radial menu on the box and select "Set Resource". Your added Primal Fear items should now appear in the list. Pro Tip: Using the S+ Transfer Tool
If you have trouble finding the exact path for a specific resource, some players use the S+ Transfer Tool as a workaround. By naming a storage box (e.g., "PrimalStorage") and using the tool's "Name Contains" filter, you can force-pull items into the storage even if they aren't natively listed, though setting it as the "active" resource via config is more stable for long-term use.
Do you need the blueprint paths for a specific Primal Fear item that isn't listed here?
S+ Additional Resource Pulling - Can't Get Primal Crystal to add
Integrating Primal Fear resources into Structures Plus (S+) Super Structures (SS)
dedicated storage requires manual configuration of your server's GameUserSettings.ini
file. While S+ often integrates modded items automatically, specific Primal Fear resources like blood, hides, and kibble frequently require explicit additions to appear in the "Set Resource" list. Configuration Steps PullResourceAdditions line under [StructuresPlus] GameUserSettings.ini
to enable items. Add specific item paths, such as those for electric feathers, alpha blood, toxic hide, and souls, to the list. Troubleshooting and Best Practices Item Stacking : If items do not stack, use ConfigOverrideItemMaxQuantity Load Order Primal Fear Super Structures in the server load order. Manual Workaround S+ Transfer Tool
if items still do not show, by naming the storage after the specific item. Steam Community
For a full list of item paths and types, including boss, soul, and hide paths, refer to the detailed documentation. Super Structures :: Discussions - Steam Community
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Part 1: Understanding the Conflict – Why Doesn't S+ See Primal Fear?
Before we fix the problem, you must understand why it exists. Add Primal Fear Resources To S Dedicated Storage On Ark
- Vanilla ARK uses a set list of item IDs (e.g.,
PrimalItemResource_Thatch_C). - S+ Dedicated Storage operates using an item whitelist. It was coded to recognize vanilla items and some popular mods (like S+ metal/cementing paste).
- Primal Fear introduces entirely new
ItemClasspaths (e.g.,PrimalItemResource_PrimalFear_Blood_C).
Because the storage unit cannot find PrimalItemResource_PrimalFear_Blood_C on its internal whitelist, it assumes the item is invalid. You must teach the storage what Primal Fear resources are.
Title: Integrating Primal Fear Resources into S+ Dedicated Storage: A Comprehensive Guide
2. Locating Primal Fear Resource Blueprint Paths
You need the exact blueprint path for each PF resource. Methods:
Method A (Easiest): Use the console command admincheat GiveItemNum <ItemIndex> 1 0 0 while looking at the PF dev kit item list (online or in mod files). Then use admincheat GetItemBlueprint on the spawned item.
Method B: Extract from Primal Fear’s .pak file using the ARK Dev Kit or a simple modding tool like AssetEditor.
Method C (Recommended for most players): Refer to community-maintained lists. Common Primal Fear resource paths:
| Resource | Blueprint Path Suffix |
|----------|------------------------|
| Primal Blood | PrimalFear/Items/Resources/PrimalItemResource_Blood.PrimalItemResource_Blood |
| Primal Tears | PrimalFear/Items/Resources/PrimalItemResource_Tears.PrimalItemResource_Tears |
| Origin Continent Fragment | PrimalFear/Items/Resources/PrimalItemResource_Origin.Continent.PrimalItemResource_Origin_Continent |
| Celestial Essence | PrimalFear/Items/Resources/PrimalItemResource_CelestialEssence.PrimalItemResource_CelestialEssence |
| Chaotic Blood | PrimalFear/Items/Resources/PrimalItemResource_ChaosBlood.PrimalItemResource_ChaosBlood |
| Alpha Blood | PrimalFear/Items/Resources/PrimalItemResource_AlphaBlood.PrimalItemResource_AlphaBlood |
| Apex Drop (various) | PrimalFear/Items/Resources/Apex/PrimalItemResource_Apex_[Type].PrimalItemResource_Apex_[Type] |
Note: Prefix always with Blueprint'/Game/Mods/ and append ' at the end.
Example full path for Primal Blood:
Blueprint'/Game/Mods/PrimalFear/Items/Resources/PrimalItemResource_Blood.PrimalItemResource_Blood'
Conclusion: Master Your Primal Fear Empire
Managing Primal Fear without S+ Dedicated Storage is like trying to empty the ocean with a teaspoon. The moment you tame your first Demonic Rex or Celestial Griffin, you will be drowning in unique resources, hides, essences, and blood.
By learning how to add Primal Fear resources to S+ Dedicated Storage on ARK, you accomplish three things:
- Lag Reduction: Fewer physical items on the ground means better server performance.
- Time Saving: No more sorting 40 vaults. Just press "Transfer All."
- Scalability: You can now hoard millions of Primal Blood for those insane late-game crafts.
Final Checklist:
- [ ] Did you try the Drag & Drop with "Pin" first?
- [ ] Did you use "Set Next" for bulk items?
- [ ] Are you a server admin? Add the
Game.inilines. - [ ] Using Primal Fear Expansion? Switch to Super Structures (SS).
Now go forth, survivor. Automate your chaos. Your journey to taming the Primal Fear Omnipotent starts with organized storage.
Disclaimer: Mod IDs and item class strings change with game updates. Always refer to the latest Primal Fear patch notes and the Structures Plus workshop page for current syntax.
To add Primal Fear resources to S+ (Structures Plus) Dedicated Storage, you must modify your server or local game's configuration files to recognize these modded items as valid for pulling and storage. Step 1: Access Your Config Files
You need to edit your GameUserSettings.ini file, which is typically found in:
Single Player: \SteamLibrary\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsNoEditor\
Dedicated Server: \ShooterGame\Saved\Config\LinuxServer or WindowsServer. Step 2: Add Modded Resources to S+ Config
Add the following header and settings to the bottom of your GameUserSettings.ini. This tells S+ to include Primal Fear items in its pulling and storage systems:
[StructuresPlus] PullResourceAdditions=PrimalItemConsumable_PrimalBlood_C,PrimalItemConsumable_AlphaBlood_C,PrimalItemConsumable_ApexBlood_C,PrimalItemResource_PrimalHide_C,PrimalItemResource_AlphaHide_C,PrimalItemResource_ApexHide_C,PrimalItemResource_FabledHide_C,PrimalItemResource_PrimalFeather_C,PrimalItemResource_AlphaFeather_C,PrimalItemResource_ApexFeather_C,PrimalItemResource_FabledFeather_C Use code with caution. Copied to clipboard
(Note: You can add more item class names separated by commas for other resources like Souls or Tek Parts.) Step 3: Fix "Non-Stackable" Item Issues
Some Primal Fear items (like Primal Crystal or Honey) have a default stack size of 1, which prevents them from being added to Dedicated Storage. You must override their stack size in your Game.ini file under the [/script/shootergame.shootergamemode] header: Super Structures :: Discussions - Steam Community
Dedicated Storage in ARK: Survival Ascended (or Evolved) is a game-changer for organization, but getting Primal Fear resources to behave with it can be tricky. Because Primal Fear introduces hundreds of custom items, they don’t always "auto-stack" or show up in the default dedicated storage menus without a little help.
Here is your comprehensive guide to setting up and optimizing Dedicated Storage for Primal Fear. Why Dedicated Storage is Vital for Primal Fear
Primal Fear is a "resource-heavy" mod. Between Elemental Blood, Potency Blood, and thousands of hides from Alpha or Apex kills, your standard large storage boxes will overflow in minutes. To add Primal Fear resources to S+ Dedicated
Massive Capacity: Each Tek Dedicated Storage box holds thousands of stacks.
Inventory Management: It allows for "Withdraw Stack" and "Deposit All" functionality.
Stability: Reducing the number of physical loot bags or dropped items on the floor helps prevent server lag. Step 1: Unlocking and Crafting Before you can store anything, you need the tech.
The Tek Tier: Standard Dedicated Storage is a Tek-tier structure. You’ll need to defeat a Boss (like the Megapithecus or Broodmother) to unlock the Engram.
The Primal Fear Alternative: Check your Primal Fear Workbench. Depending on your specific server version or sub-mods (like Primal Fear Boss Expansion), there may be modded storage solutions that function similarly but are unlocked earlier.
Requirement: You will need Element to power the Dedicated Storage Intake if you want the "withdraw" wireless features to work. Step 2: Configuring for Custom Resources
The biggest hurdle is that standard Tek Dedicated Storage boxes are programmed for vanilla items. To add Primal Fear resources: Manual Selection Place your Dedicated Storage box. Access the radial menu (hold 'E' or your interact key). Select "Set Resource."
If the Primal Fear item (e.g., Caustic Blood) is in your inventory, it should appear in the searchable list. Select it to lock that box to that specific resource. The "Auto-Deposit" Workaround
If you find that the storage isn't pulling items from your inventory automatically:
Ensure the Intake (the small console) is powered and within range.
Check if the mod author has updated the "Item Class" names. Occasionally, custom items need to be manually dragged into the box the first time to "prime" the connection. Step 3: Essential Resources to Prioritize
You don't need a box for everything, but you definitely need them for these high-volume Primal Fear items: Blood Types: Toxic, Caustic, Electrical, and Fire Blood.
Potency Blood: This is the backbone of high-tier kibble and needs massive storage. Primal Blood: Dropped by high-tier wild dinos.
Dino Souls: If your server allows soul storage in dedicated boxes.
Alpha/Apex Hide: You will get significantly more of this than regular hide. Step 4: Pro-Tips for Organization
Color Coding: Use a Paintbrush or Spray Painter to color-code your boxes. Green for Toxic, Red for Fire, Blue for Electrical. It makes finding resources at a glance much faster.
The "Dump" Chest: Place a Tek Dedicated Storage Intake near your main landing pad. When you return from a farm, one click will suck all Primal Fear resources out of your inventory and into their respective boxes.
Labeling: Use the "Set Label" option to clearly mark what is in each box, especially for different tiers of Orbs or Essence. Troubleshooting Common Issues
Item Not Showing Up: If a Primal Fear item won't list in the "Set Resource" menu, drop the item on the floor and pick it back up to refresh your inventory state.
Mod Conflicts: If you are using "Structures Plus (S+)" or "Super Structures (SS)," use the S+ Dedicated Storage. It has much better compatibility with modded items than the vanilla Tek version.
Stack Size Mods: If you use a separate stack mod, ensure it is loaded after Primal Fear in your mod order, or the Dedicated Storage might get confused by the changed item weights.
💡 Key Takeaway: Always use S+ (Structures Plus) versions of Dedicated Storage if available, as they are specifically coded to recognize custom modded item classes like those in Primal Fear. If you want to dive deeper into this setup, let me know: Are you using S+ (Structures Plus) or vanilla Tek? Do you have a Stacking Mod active?
Which tier of Primal Fear are you currently tackling (Alpha, Apex, Celestial)?
Storing Primal Fear (PF) resources in S+ (Structures Plus) Dedicated Storage is a common challenge for ARK players because many modded resources are not included in the S+ default "Pull" or "Dedicated Storage" lists. Vanilla ARK uses a set list of item IDs (e
To fix this, you must manually add the resource blueprints to your server's configuration files. 1. Identify the Primal Fear Item Path
S+ needs the exact blueprint path of the Primal Fear item to recognize it. Common PF resources you may want to add include:
Primal Blood: /Game/Mods/Primal_Fear/Resources/PrimalItemResource_PrimalBlood.PrimalItemResource_PrimalBlood
Primal Hide: /Game/Mods/Primal_Fear/Resources/PrimalItemResource_PrimalHide.PrimalItemResource_PrimalHide
Primal Souls: /Game/Mods/Primal_Fear/Resources/PrimalItemResource_Soul_Generic.PrimalItemResource_Soul_Generic
Elemental Feathers: e.g., /Game/Mods/Primal_Fear/Dinos/Elemental/Griffin/Feathers/PrimalItemResource_FireFeather.PrimalItemResource_FireFeather 2. Configure the GameUserSettings.ini
You must edit your GameUserSettings.ini (GUS) file. This is usually located in your server's Saved/Config/WindowsServer (or LinuxServer) folder. Open GameUserSettings.ini.
Find the [StructuresPlus] header. If it doesn't exist, create it at the bottom of the file.
Use the PullResourceAdditions command to add your items. The format is a comma-separated list of the blueprint path followed by the item name. Example Entry:
[StructuresPlus] PullResourceAdditions=/Game/Mods/Primal_Fear/Resources/PrimalItemResource_PrimalBlood.PrimalItemResource_PrimalBlood,/Game/Mods/Primal_Fear/Resources/PrimalItemResource_PrimalHide.PrimalItemResource_PrimalHide Use code with caution. 3. Handle Non-Stacking Items
If a Primal Fear resource (like Primal Crystal or Wyvern Milk) does not normally stack, the Dedicated Storage bin may not accept it by default.
To fix this, you must override the stack size in your Game.ini file under the [/script/shootergame.shootergamemode] header:
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_PrimalCrystal_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=true)) Use code with caution. 4. Setting the Resource in Game
Once you have updated the configuration and restarted the server: Craft an S+ Dedicated Storage bin.
Walk up to the bin and hold 'E' (or your action key) to open the radial menu. Select "Set Resource".
Search for your newly added Primal Fear resource in the list.
Use the S+ Dedicated Storage Intake or the S+ Transfer Tool to automate moving these items from your dinos into the bins. 5. Troubleshooting Common Issues
Item Not Showing: Ensure the item path in your GUS.ini is 100% accurate. Even a single missing character will prevent the item from appearing in the list.
Load Order: Some users report that placing the Primal Fear mod above S+ (or Super Structures) in the server load order can help with compatibility.
Super Structures (SS): If you are using the Super Structures mod instead of S+, the header in your GUS.ini must be [SuperStructures] instead of [StructuresPlus]. AI responses may include mistakes. Learn more
S+ Additional Resource Pulling - Can't Get Primal Crystal to add
Step 4: The "Catch-All" (For the Lazy/Pro Users)
If you want every single Primal Fear resource to work without listing them (warning: this may lag your server if you have 100+ storages), use this:
AddItemWhiteList=(ItemClassString="PrimalItemResource_PF_C")
However, this is buggy. The safest way is to use the specific classes above.